App Inventor Flashcards

1
Q

Event

A

An action that causes something to happen

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

command

A

the blocks of code that actually do the work of the app

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

palette

A

the section in the design view that shows a list of components that you cab add to your app

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

viewer

A

the section in the design view that shows what the app will look like

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

components

A

the section in the design view that show what item have already been dded to your app

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

properties

A

the section in the design view thats shows what you can change about the current component

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

media

A

the section in the design view that shows any images and sounds you have currently uploaded to your app

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

blockly

A

blockly is the name of the visual programming editor that app inventor uses to make the blocks in the browser

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

designer

A

the screen where you can drag and drop component pieces and design your app

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

accelerometer sensor

A

non-visible component that can detect shaking

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

horizontal arrangement

A

a component in app inventor that lets you place things next to each other horizontally

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

canvas

A

a two dimensional touch-sensitive rectangular panel in app inventor on which drawing can be done and sprites or a ball object can be moved.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

heading

A

a property of the ball component in app inventor. this specifies the direction in which the ball travels

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

interval

A

A property of the “ball” component in AppInventor. This specifies the frequency of the ball movement
Interval is measure in milliseconds

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

radius

A

property of the “ball” component in AppInventor. This specifies the size of the ball
Radius is measured in pixels

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

speed

A

property of the “ball” component in AppInventor. This specifies how fast the ball travels
Speed is measured in pixels per second

17
Q

conditional statement (if block)

A

a set of rules performed if a certain condition is met. (Example - IF a checkbox is checked THEN execute the command)