AI Practitioner Flashcards
Model Artifacts
Artifacts produced during model training, consisting of trained parameters, model definition, and metadata, often stored in Amazon S3.
Inference Code
Software that implements the model by reading the model artifacts and making it deployable for inference tasks.
Real-Time Inference
An inference type where an endpoint is always available to accept requests, suitable for low-latency, high-throughput tasks.
Batch Inference
An inference type suitable for offline processing, where large amounts of data are processed upfront and a persistent endpoint is not needed.
Supervised Learning
A machine learning style where models are trained on pre-labeled data, with both input and desired output specified.
Unsupervised Learning
A machine learning style that works with unlabeled data, focusing on recognizing patterns and grouping data into clusters.
Reinforcement Learning
A machine learning method focused on autonomous decision-making by an agent, which learns through trial and error by receiving rewards for goal-oriented actions.
Amazon SageMaker Ground Truth
A service from Amazon that helps label training data for supervised learning, often leveraging Amazon Mechanical Turk for crowdsourcing.
Amazon Mechanical Turk
A crowdsourcing platform that provides access to a global pool of affordable labor, often used in labeling data for machine learning models.
Clustering
A process in unsupervised learning where data is grouped based on patterns, useful in anomaly detection and pattern recognition.
Anomaly Detection
A use case for unsupervised learning where irregularities in data, such as outliers, are identified for further analysis.
Reinforcement Learning Agent
The entity in reinforcement learning that takes actions within an environment to achieve specific goals, learning through trial and error.
AWS DeepRacer
A reinforcement learning platform where users teach a model race car (the agent) to navigate a track (the environment) by taking actions to stay on course.
Exploratory Approach (Reinforcement Learning)
A learning approach where the agent explores actions without knowing the outcome, with successful actions being reinforced for goal achievement.
End Goal (Reinforcement Learning)
A predetermined objective in reinforcement learning that the agent works towards by refining its actions through trial and error.
Artificial Intelligence (AI)
The field of computer science dedicated to solving cognitive problems like learning, creation, and image recognition, aiming to create self-learning systems that derive meaning from data.
Machine Learning (ML)
A branch of AI that focuses on using data and algorithms to imitate the way humans learn, gradually improving accuracy to make predictions.
Deep Learning
A subset of machine learning inspired by the human brain, using layers of neural networks to recognize speech, images, and more.
Inference
A prediction made by an AI model, essentially an educated guess with a probabilistic result.
Regression Analysis
A technique used in AI to process historical time series data and predict future values.
Natural Language Processing (NLP)
A branch of AI that allows machines to understand, interpret, and generate human language in a natural way.
Generative AI
AI technology capable of generating original content such as text, images, videos, and music, based on a given prompt.
Computer Vision
AI technology used to process images and video for tasks like object identification, classification, and facial recognition.
Anomaly Detection
The process of recognizing deviations from expected patterns in data, often used in fraud detection or identifying system failures.