Adventure and Sports in Tourism Flashcards

1
Q

Four themes in base-jumping

A

Enormous Nature, Attract/Repulse feeling of Freedom, Aspects of eternity, unending

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2
Q

Why are we driven towards adventure

A

Biological demands essence of adventure as a desire for something

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3
Q

Elements of Sport

A

Physical, structure, competitive, agility, uncertain outcomes

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4
Q

Adventure as define by New Zealand Mt Safety

A

An uncertain outcome influenced by adventurer, state of mind, individally specific, presence of risk

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5
Q

Adventure as defined by ATTA (Elements)

A

Culture, Nature/Wilderness, Physical

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6
Q

6 Characteristics of Flow Experience

A
  1. Knows what must be done - quick feedback
  2. Merging of action/awareness
  3. Center of attention
  4. Loss of ego/self-forgetfulness
  5. Sense of control through skills
  6. Autotelic nature - enjoyable/Rewarding
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7
Q

Pursuit of Adventure (Jerry’s Definition)

A

Pursuit of Life (We all die, but we need not all live ~ Lawrence)

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8
Q

Adventure Experience Paradigm

A

Risk: Potential to lose something of value
Competence: Skill/Knowledge/Attitude/Behaviour/Confidence/Experience

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9
Q

“Real” Secret of Adventure (Fletcher)

A

No Secret at all - rather a public secret that endeavour is not intended to be true adventure at all

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10
Q

Flow (Describe)

A

Engrossing, Intrinsically rewarding, outside time (Worry and boredom)

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11
Q

Four stages of Adventure

A

Play, Adventure, Frontier Adventure, Misadventure

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12
Q

Central Paradox of Wilderness (Cronon)

A

Wild and outside “natural world” (Human world)

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13
Q

Self Branded “Places of Adventure)

A

Interlaken, Whistler, Banff, Queenstown, Pemberton

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14
Q

Judeo-Christian view of wilderness

A

It is the ‘opposite’ of paradise

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15
Q

Where does adventure happen (Cater)(3)

A

Wilderness, Wild, Places of Adventure

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16
Q

Risk Expectation

A

We don’t think it will fail

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17
Q

What do people want

A

Adventure and challenges but without the risk of death

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18
Q

What to adventure athletes seek

A

situation where they have Control and responsibility for there lives
Depends on judgement and Skill

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19
Q

Forms of risk (3)(Breivik)

A

Pro-Social - Benefit of others
Anti-Social - Benefit of ones-self
Ludic Risk - typically own intrest - but more neutral

20
Q

Risk in adventure sport (Jerry)

A

It is not worth the ultimate price - but it provides profound meaning to life (Worth living)

21
Q

Clients are led to believe (Holyfield)

A

Danger is great when it is minimal

22
Q

Clients are led to Falsely believe (Palmer)

A

Entirely without risk —- there is always risk

23
Q

Justification to participate in adventure sport (Krein)

A

Relation with natural world, find meaningful experiences

24
Q

Adventure sport defined by Krein

A

Take place in Powerful nature, involves high risk (Possibility of death)

25
Q

Paradox of adventure tourism

A

Planned, controlled version of dangerous, unpredictable activity

26
Q

Public Secrets

A
  1. Both an adventure and not and adventure
  2. Adventure is both dangerous and safe
  3. Client participation is both relevant and irrelevant to activity
27
Q

Planned adventure (As described by Reinhold)

A

Planned adventure - What madness. It is neither “planned” nor repeatable nor safe

28
Q

Adventure as a commodity for consumption

A

Is at risk for Disneyfication - staged, soft adventure, attraction

29
Q

Original adventure (Mortlock)(4 elements)

A

Commitment in face of uncertainty
Marginal situation where risk is faced
taking responsibility
Minimal recourse of external support systems

30
Q

Adventure Commodification Continuum

A

A - Total structure, little work from participants, staged, little risk
B - Some structure, some freedom, guided
C - Most risk (risk of death), solo, little to no presence of guide

31
Q

ATTA/UNWTO identifies adventure tourism

A

Fastest growing sectors of toursim
Attracting high value customers
Supporting local economies
Encourages sustainability

32
Q

UNWTO/ATTA suggests adventure tourism can be defined

A

Not Mass tourism

33
Q

Two main categories of Adventure Activites

A

Soft and Hard

34
Q

Bulk of Market

A

High volume, Low difficulty for unskilled Clients

35
Q

Geotagging effects (risk)

A

Can lead to overtourism

36
Q

Highest Social media Platform

A

Instagram

37
Q

Who launched social media campaign against tourist use of social media

A

New Zealand

38
Q

Shannon Stowell - what did he say

A

more virtuous to buy experiences then suff
but environmental foot print is not much different

39
Q

4 categories need to collaborate for change

A

Govt
NGO
Media
Business

Centered around traveler

40
Q

Steps taken to address/combat overtourism

A

day passes, limits on number of people, seasons of operation

41
Q

Two biggest issues in tourism

A

Climate change, and over tourism

42
Q

Products that addresses two biggest issues

A

staycation, CBT, Indigenous led Tourism

43
Q

4 Dilemmas and Alternatives for future

A

Organization of adventure sport
Aspect of adventure sport
relation to nature
Demographic composition

44
Q

4 pillars of Sustainability

A

Econ, Social, Environmental, Culture

45
Q

essential item to sustainability

A

training and education