A-M Flashcards

1
Q

The quality of being easy to use

A

ACCESSSIBILIY

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2
Q

A person is responsible for the consequences arising from a decision that has been made.

A

ACCOUNTABILITY

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3
Q

A device that moves or controls some form of mechanism.

A

ACTUATOR

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4
Q

Adds raw materials layer by layer to build an object or product, as in 3D printing.

A

ADDITIVE MANUFACTURING

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5
Q

A procedure or formula for solving a problem that is based on a sequence of steps.

A

ALGORITHM

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6
Q

Continuous physical quantities and signals.

A

ANALOGUE

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7
Q

The use of digital technology to conceal a person’s true identity.

A

ANONYMITY

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8
Q

Attributing human characteristics to non-human entities.

A

ANTHROPOMORPHISM

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9
Q

Software that serves a specific purpose, such as a word processor or video editor.

A

APPLICATION SOFTWARE

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10
Q

Used by programmers to write code for special hardware or so that a task can be performed very quickly.

A

ASSEMBLY LANGUAGE

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11
Q

Any item, equipment, program or product that enhances the life for people living with disabilities.

A

ASSISTIVE TECHNOLOGY

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12
Q

Uncovers how items are associated with each other and reveals relationships between items in large databases.

A

ASSOCIATION RULE

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13
Q

Remote learning that can happen at any time using pre-recorded content.

A

ASYNCHRONOUS

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14
Q

Digital content overlaid on to a real-world experience.

A

AUGMENTED REALITY

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15
Q

The increased use of technology in a process, which reduces the need for human involvement.

A

AUTOMATION

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16
Q

A vehicle with the ability to drive itself and operate without human intervention.

A

AUTONOMOUS VEHICLE

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17
Q

The maximum rate of data transfer at any one time, measured in hertz (Hz).

A

BANDWIDTH

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18
Q

The interpersonal skills required to do a job well.

A

BEHAVIORAL COMPETENCIES

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19
Q

large volumes of data, which may be both structured or unstructured.

A

BIG DATA

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20
Q

A system used to convert verbal logic statements into mathematical ones.

A

BINARY

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21
Q

Any activity that helps you gain control over your own biology.

A

BIO-HACKING

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22
Q

Physiological details about a person that cannot change, such as their fingerprints.

A

BIOMETRIC INFORMATION

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23
Q

A passport that contains an electronic microprocessor chip biometric information about the passport holder.

A

BIOMETRIC PASSPORT

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24
Q

The 3D printing of tissues using a combination of cells, proteins or biocompatible plastic that simulates the skeleton.

A

BIOPRINTING

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25
Q

A binary digit – either a 0 or a 1.

A

BIT

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26
Q

An algorithm that provides insight without clarity on how the conclusions were reached from the data input.

A

BLACK BOX ALGORITHM

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27
Q

A digital ledger of transactions that is duplicated and distributed across a network of computers.

A

BLOCKCHAIN

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28
Q

The process of selling goods across national borders.

A

BORDERLESS SELLING

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29
Q

A retail outlet with a physical building.

A

BRICK AND MORTAR STORE

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30
Q

A group of binary digits (usually eight).

A

BYTE

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31
Q

The small amount of memory built into the CPU that stores data while it is being processed.

A

CACHE

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32
Q

Public backlash on social media when a person or organization says or does something that is considered objectionable or offensive.

A

CANCEL CULTURE

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33
Q

A society in which all transactions are carried out electronically.

A

CASHLESS SOCIETY

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34
Q

The suppression or banning of certain content, speech or other information.

A

CENSORSHIP

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35
Q

The part of a computer that carries out and controls the computer’s instructions.

A

CENTRAL PROCESSING UNIT (CPU)

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36
Q

Ordinary people who want to become involved in scientific research with the aim of increasing scientific knowledge.

A

CITIZEN SCIENTISTS

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37
Q

A type of network where data is stored centrally on a server and access is given to each device connected to the network.

A

CLIENT-SERVER NETWORK

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38
Q

Incorporates some or all of the network capabilities on a public or private cloud platform.

A

CLOUD NETWORK

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39
Q

Robot designed to collaborate with humans and augment their capabilities.

A

COBOT

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40
Q

A set of rules outlining the standards that must be followed within an organization.

A

CODE OF CONDUCT

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41
Q

The practice of developing competencies in particular skills.

A

COMPETENCY DEVELOPMENT

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42
Q

A machine or device that processes data, performs calculations and conducts operations based on algorithms provided by software and hardware programs; it can input data, process it, store it and produce an output.

A

COMPUTER

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43
Q

When a business adjusts their existing product lines to meet a wider customer audience.

A

CONCENTRIC DIVERSIFICATION

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44
Q

The tendency to accept news and facts that confirm our existing beliefs.

A

CONFIRMATION BIAS

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45
Q

When a business adds new products that are completely separate from their existing operations.

A

CONGLOMERATE DIVERSIFICATION

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46
Q

When owners of original work allow others to use their copyrighted property freely under specific conditions.

A

COPYLEFT

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47
Q

Legal protection for the creators of literary and artistic works including books, music, paintings, films and computer programs.

A

COPYRIGHT

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48
Q

To imitate fraudulently.

A

COUNTERFEIT

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49
Q

The interdisciplinary area of the arts and computing.

A

CREATIVE COMPUTING

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50
Q

Collecting money over the internet to support start-ups, charities and other causes.

A

CROWDFUNDING

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51
Q

Collecting information, ideas, work from a large group of people, usually over the internet.

A

CROWDSOURCING

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52
Q

A digital currency that use blockchain technology to create a decentralized encrypted ledger.

A

CRYPTOCURRENCY

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53
Q

Is the evaluation of particular items posted by previous customers or users.

A

CUSTOMER REVIEW

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54
Q

Bullying carried out online.

A

CYBERBULLYING

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55
Q

The study of communication and control in both living things and machines, especially automatic control systems such as the human nervous system, and mechanical–electrical communication systems.

A

CYBERNETICS

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56
Q

Raw and unorganized facts and figures, which may be in the form of numbers, letters, characters or images.

A

DATA

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57
Q

A company that collects and stores information about users and sells it on to companies or advertisers.

A

DATA BROKER

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58
Q

the sending of the file to the recycle bin, which removes the file icon and pathway of its location.

A

DATA DELETION

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59
Q

Is a process that reduces the size of a file by re-encoding it to use fewer bits of storage than the original file.

A

DATA COMPRESSION

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60
Q

The destruction of data at the end of the data life cycle.

A

DATA ERASURE

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61
Q

Refers to the trustworthiness of the data and whether it has been compromised.

A

DATA INTEGRITY

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62
Q

The process of replacing confidential data with functional fictitious data, ultimately anonymizing the data.

A

DATA MASKING

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63
Q

The process of comparing two different sets of data with the aim of finding data about the same entity.

A

DATA MATCHING

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64
Q

The process of finding patterns and correlations, as well as anomalies, within large sets of data.

A

DATA MINING

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65
Q

The ability for individuals to control their personal information.

A

DATA PRIVACY

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66
Q

Complete and accurate data

A

DATA RELIABLITY

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67
Q

The process of converting large sets of data into charts, graphs or other visual presentations.

A

DATA VIZUALIZATION

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68
Q

Synthetic media created with the use of deep learning/artificial intelligence.

69
Q

Discrete signals with a finite set of values.

70
Q

Activism that uses the internet and digital media as key platforms for mass mobilization and political action.

A

DIGITAL ACTIVISM

71
Q

The responsible use of digital technology.

A

DIGITAL CITIZENSHIP

72
Q

The gaps between members of society who have uneven access to computers or the internet, and those who do have access.

A

DIGITAL DIVIDE

73
Q

Online databases that store patient information.

A

DIGITAL HEALTHCARE RECORDS

74
Q

The ability to use various digital platforms.

A

DATA LITERACY

75
Q

Video, audio, images and other
content that is created, encoded and stored before sharing to the user(s).

A

DIGITAL MEDIA

76
Q

is the process of converting the
media into a computer-readable format.

77
Q

Prescription medicine that
contain an ingestible sensor; also known as ‘smart pills’.

A

DIGITAL MEDICATION

78
Q

A person who works remotely
and is not tied down to any particular location.

A

DIGITAL NOMAD

79
Q

Approaches to teaching
that integrate digital tools into the learning environment.

A

DIGITAL PEDAGOGIES

80
Q

The process of ensuring
that source material is stored and accessible in a digital format regardless of technological changes that may take place over time.

A

DIGITAL PRESERVATION

81
Q

The systemic denial of digital
services to specific communities.

A

DIGITAL REDLINING

82
Q

The advancement of
technology from analogue electronic and
mechanical devices to digital.

A

DIGITAL REVOLUTION

83
Q

The collection of data about a person’s online communications,
connections, finances and other available
information.

A

DIGITAL SURVEILLANCE

84
Q

the use of digital technology
to disrupt or impact vital computer and warfare systems.

A

DIGITAL WARFARE

85
Q

The use of digital systems to
change the structure and/or operation of a business, institution or organization.

A

DIGITALIZATION

86
Q

Changing analogue data and
information to digital.

A

DIGITIZATION

87
Q

False information that is deliberately created and spread with the intent of influencing public opinion or obscuring the truth.

A

DISINFORMATION

88
Q

Overwhelming a site or service so that
it is not available to its intended users.

A

Distributed denial of service attacks
(DDOS)

89
Q

A server that translates domain names into IP addresses.

A

Domain name server (DNS)

90
Q

Artificial intelligence that perform tasks better than humans in certain domains.

A

DOMAIN-SPECIFIC AI

91
Q

A culture that has established its own norms and values as the standard for the entire group.

A

DOMINANT CULTURE

92
Q

The publication of personal and/or private information such as addresses, phone numbers and photos.

93
Q

A remote controlled or autonomous flying robot.

94
Q

An environment in which people only hear beliefs and opinions that echo their own.

A

ECHO CHAMBER

95
Q

The buying and selling of goods and services online.

A

E-COMMERCE

96
Q

A digital system designed to count votes the moment they are cast.

A

ELECTRONIC VOTING SYSTEM

97
Q

A combination of hardware and software designed to perform a specific task and incorporated into an electronic or mechanical system.

A

EMBEDDED COMPUTER

98
Q

The process of converting readable data into unreadable characters to prevent unauthorized access.

A

ENCRYPTION

99
Q

A mechanical or electro-mechanical peripheral device that can be used to grip objects.

A

END EFFECTOR

100
Q

Designing workplaces, products and systems so that they meet the physical and emotional needs of the user.

A

ERGONOMIC DESIGN

101
Q

The cultural expression and identity shared by people with a common racial, national, religious, or any other identity marker.

102
Q

The trading of financial products, such as stocks, bonds or other assets, online.

103
Q

A business that collects obsolete electronic devices and sorts them into recyclable and non-recyclable elements.

A

E-WASTE SERVICE

104
Q

Discarded electronic and electrical devices.

105
Q

A wearable robotic tool that supports/strengthens the human body.

A

EXOSKELETONS

106
Q

A computer system that acts like a human expert in a specific subject area.

A

EXPERT SYSTEM

107
Q

False or misleading information presented as news.

108
Q

A test result that incorrectly suggests a condition is present

A

FALSE POSITIVE

109
Q

When information only comes from a narrow range of sources dues to algorithms designed to personalize your online experience.

A

FILTER BUBBLE

110
Q

Hardware or software designed to block unauthorized access to a network by inspecting incoming and outgoing network traffic.

111
Q

A visual representation of an algorithm showing an overview from start to end.

112
Q

The ease with which people can join/leave digital subcultures.

113
Q

Reliable access to sufficient amounts of safe and nutritious and food.

A

FOOD SECURITY

114
Q

Online discussion sites that allow users to post and reply to messages.

115
Q

The knowledge required to do a job well.

A

FUNCTIONAL COMPETENCIES

116
Q

Applying elements of game playing to other activities to encourage participation or efficiency.

A

GAMIFICATION

117
Q

Legislation designed to harmonize data privacy laws across the EU.

A

GDPR (GENERAL DATA PROTECTION REGULATION)

118
Q

A system that connects data to a map.

A

GEOGRAPHIC INFORMATION SYSTEM (GIS)

119
Q

Labor market in which individuals and organizations exchange short-term/task-based services using digital platforms.

A

GIG ECONOMY

120
Q

A satellite-based navigation system.

A

GLOBAL POSITIONING SYSTEM (GPS)

121
Q

Buying materials, goods and services from all over the world; the supply-side equivalent of global selling.

A

GLOBAL SOURCING

122
Q

The study and adaptation of computer design, engineering, manufacturing, use and disposal to reduce their negative environmental impact.

A

GREEN COMPUTING

123
Q

Unauthorized access to a computer or network.

124
Q

Hacking into a computer system for socially or politically motived purposes.

A

HACKTIVISM

125
Q

A word or phrase preceded by the symbol # to classify or categorize the accompanying text.

126
Q

A networking device that broadcasts data to all devices on the network.

127
Q

When someone steals your personal information with the intention of committing fraud. They may use your information to apply for a credit card or gain access to medical services.

A

IDENTITY THEFT

128
Q

In business, this refers to an environment in which people of all backgrounds feel valued, safe and respected.

129
Q

The part of an expert systems that uses programmed rules to interpret and evaluate the facts in the knowledge base.

A

INFERENCE ENGINE

130
Q

Social media celebrities with large numbers of followers.

A

INCFLUENCER

131
Q

The output after data has been processed, organized or structured, to convert it into something that is ready to visualize or analyze; it provides context for the data.

A

INFORMATION

132
Q

The structures and facilities, such as roads, buildings or power supply, that allow a place to operate effectively.

A

INFRASTRUCTURE

133
Q

The outcome of thought or intellectual effort, for example a new invention or an original design; legal protection.

A

INTELLECTUAL PROPERTY

134
Q

A mindset in which one sees their connection to the global community and has a sense of responsibility to its members.

A

INTERNATIONAL-MINDEDNESS

135
Q

The global collection of networks and networking technologies that link billions of users worldwide.

136
Q

The ability to connect to the internet.

A

INTERNET CONNECTIVITY

137
Q

Internet-connected devices that collect and share data.

A

INTERNET OF THINGS (IOT)

138
Q

A company that provides internet access and other related services to its customers.

A

INTERNET SERVICE PROVIDER (ISP)

139
Q

People who leave intentionally provocative or offensive messages online in order to get attention, cause trouble or upset someone.

A

INTERNET TROLLS

140
Q

Allows different digital technologies or systems to connect and exchange data with one another without restrictions.

A

INTEROPERABILITY

141
Q

Overlap and that a specific
and unique set of identity markers may create.

A

INTERSECTIONALITY

142
Q

A digitally-based solution and/or
innovation that addresses the impacts and implications for people and communities in the challenge topics.

A

INTERVENTION

143
Q

A logical numeric address that is assigned to every node on a network.

A

IP (INTERNET PROVIDER) ADDRESS

144
Q

facts in expert system.

A

KNOWLEDGE BASE

145
Q

Meaning can be derived from
information and applied to achieve a set goal.

146
Q

A group of computers or devices that are connected on a single site.

A

LOCAL AREA NETWORK (LAN)

147
Q

A virtual consumable that contains a
random/mystery item. These can be purchased or won in games/apps.

148
Q

A unique identifier assigned to
every piece of hardware.

A

MAC ADDRESS

149
Q

Sometimes called object code,
machine code is written in binary (0s and 1s) or hexadecimal instructions that the computer can respond to directly. Each type of computer has its own machine language.

A

MACHINE CODE

150
Q

A large computer used by
businesses to host databases, servers used for transactions and business applications.

151
Q

Software designed to steal data or damage computers/IT systems.

A

MALICIOUS SOFTWARE (MALWARE)

152
Q

An online course that available for a nearly unlimited number of students to participate in.

A

MASSIVE OPEN ONLINE COURSE (MOOC).

153
Q

The equipment, tools
and processes that professional medical
personnel use to make a diagnosis.

A

MEDICAL DIAGNOSTICS

154
Q

An image, video, piece of text – typically
humorous in nature – that it copied and spread rapidly by internet users, often with slight
variations.

155
Q

A set of data that describes and
gives information about other data.

156
Q

A network that covers a larger geographical area,
such as a city.

A

METROPOLITAN AREA NETWORK (MAN)

157
Q

Implanting an RFID transponder under the skin.

A

MICROCHIP IMPLANT

158
Q

The strategy of using consumer data and information to create personalized content and advertisements.

A

MICROTARGETING

159
Q

The purchase of virtual goods for small sums of money in games/apps.

160
Q

Short-term projects completed quickly for payment.

161
Q

False or inaccurate information that is mistakenly or inadvertently created or spread; the intent is not to deceive.

A

MISINFORMATION

162
Q

Blending the real world and digital world to create new experiences.

A

MIXED REALITY

163
Q

A company that offers cellular connection to mobile phone subscribers.

A

MOBILE SERVICE PROVIDER (MSP)

164
Q

A device that converts digital data into analogue data so that it can be transmitted over a telephone line.

165
Q

A system designed to ensure messages posted online comply with the rules set by the online community.

A

MODERATION

166
Q

The number of transistors in a dense integrated circuit doubles every two years.

A

MOORE’S LAW

167
Q

A circuit board that allows data to travel to the different components in a computer.

A

MOTHERBOARD

168
Q

The use of multiple methods of authentication to verify a user’s identity.

A

MULTI-FACTOR AUTHENTICATION

169
Q

A future in which artificial intelligence and robots are developed to work

A

MULTIPLICITY