8. Level-k & Cognitive Hierachy Models Flashcards

1
Q

Which type of models of strategic thinking do we focus on in this section?

A

-Focus on applications where players have no precedents with analogous situations (1st round play of game in experiment with inexperienced subjects).
-initial focus on setting where canonical model of strategic thinking only relies on rationality and iterated knowledge of rationality

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2
Q

Describe the P- beauty contest game. Nagel (1995), Ho Et al (1998)

A

-n subjects make simultaneous guesses between 0-100
-target is p times group average
-if guess= target then prize is won

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3
Q

What is the standard game theoretic prediction of the P-beauty contest?

A

When p<1 everyone chooses 0. When p>1 everyone chooses 100

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4
Q

What does data from p-beauty test show?

A

-subjects never play equilibrium strategy initially
-but they also don’t play 1-step dominated choices often
-spikes observed in both treatments (e.g at 50 when p=0.5)
-some people do still choose above 50

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5
Q

What does the boundedly rational reasoning model predict in the P-beauty contest?

A

Spikes around 25,12.5,6.25 etc and in the limit 0

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6
Q

Results of Bosch-Domenech Et al 2002

A

In p-beauty contest in newspapers p=2/3
-Financial Times (1,468 subjects), mean=18.91, winning number=13
-Expansion (3,696 subjects), mean=25.47, winning number 16.99

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7
Q

What does Ho Et al 1998 find?

A

By introducing a reasoning model he finds people converge very rapidly to 0 when p=0.7. So there is learning (with feedback after rounds I assume)

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8
Q

Who coined level-k reasoning?

A

Stahl(1994,1995)
Ho Et al (1998)

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9
Q

How does a level 2 type play in level-k reasoning?

A

L(2) type assumes all others are L(1) and chooses a BR to this

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10
Q

Describe the hide and seek game. Rubinstein, Tversky & Heller (1996); Rubinstein (1999)

A

-4 boxes labelled A B A A
-hider must hide a prize in one of the boxes
-seeker must find prize
-if seeker finds prize they get payoff of 1, if seeker doesn’t find it then hider gets payoff of 1. 0 otherwise

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11
Q

What is the strategy of a fully rational player and L0 player in hide & seek game?

A

Mixing strategies with prob=1/4 is NE
If L0 is uniformly random then this is the same as NE

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12
Q

Results of Hide and seek game

A

Most people choose central A followed by B. The outside A’s are picked least by hiders and seekers

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13
Q

What do Crawford & Iriberri 2007 do in the hide and seek game?

A

They make L0 responsive to salience so there is more weight on B and the endpoints. This fits the data better

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14
Q

Limits of level-k model

A

-aggregate behaviour fully determined by specification of L0 and by distribution of types
-potential arbitrariness of setting L0
-somewhat concerning that level-k isn’t more accurate than level-k-1 in forming beliefs about others responses
-some issues in predicting outcomes (Crawford Et al 2013)

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15
Q

Describe the cognitive hierarchy model. Camerer, Ho & Chang (2004)

A

-closely related to level-k but Lk best responds to not only Lk-1 but to a mixture of lower types
-the type frequencies are derived from a parameter used passion distribution
-L0 non strategic and chooses from uniform randomisation
-Lk belief about proportion of Lh players gk(h) with gk(h)=0 for any h>=k+1 and gk(k)=0

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16
Q

What does tau characterise in the poisson distribution?

A

Mean and variance

17
Q

What is the desirable property of Poisson distribution?

A

f(k)/f(k-1) declines with k, so as k rises, thinking beyond k becomes harder so few people do it

18
Q

What is the median value of tau across estimates?

A

1.55

19
Q

Does QRE include strategic thinking, best response, and mutual consistency?

A

It includes strategic thinking and mutual consistency

20
Q

Does level-k and cognitive hierarchy model include strategic thinking, best response, and mutual consistency?

A

It includes strategic thinking and best response

21
Q

What is behavioural economic theory?

A

It is the interactive process between data and their theoretical explanation