6.3 - Eqx of Planes in R3 Flashcards
Def: Scalar eqx of plane, value of d, and alternative form.
ax + by + cz = d
d = axnot + bynot + cznot = normal vector*xnot
a(x - xnot) + b(y - ynot) + c(z - znot) = 0
Def: normal vector
n = (a b c)
perpinduclar to the plane
Def: Direction Vector
v is a dir vector
Theory: If a dir vector v is intersection of two planes, v = n1 x n2 of both planes.
Theory: What 2 things are needed to determine eqx of a plane?
- Point in plane
- Normal vector to plane
- Can be found using cross product of 2 vectors in plane
Theory: What are the steps to find the equation of a plane containing a point and a line of intersection btw two planes.
1) Find dir vector which is the first vector on plane
- Using normal vector from planes
2) Find point on plane and w, another vector on plane
- Point on plane can be found by solving system of two planes
- w is the vector between known point and calculated point
3) Find normal and solve
- Normal from two vectors
- Use point and normal to make eqx
Theory: What is distance between points and something?
min|PQ|, where Q is the point and P is the plane/line. This is the minimum distance.
Def: Distance formula btw plane and point.
dist = | ax1 + by1 + cz1 - d| / sqrt(a^2 + b^2 + c^2)
where (x1, y1, z1) being the point, and abc being normal vector of plane.