6 Waves Flashcards
transverse wave
- oscilations are perpendicular to the direction of energy transfer
- most waves are transverse
- all electromagentic waves, ripples and waves in water, a wave on a string
longitude waves
- ossillatyions are parallel to the direction of energy transfer
- sound waves and shock waves
what is the wavelength of a wave
- distajce between the same point on two adjacent waves
- eg. between peaks or troughs
what is the amplitude of a wave
- maximum displacememnt of a poitn on the wave from its undisturbed position
- from the x axis to the top of a wave
what is the frequencey of a wave
- number of complete waves passing a certain point per second
- measure in Hz, 1Hz = 1 wave per second
period =
1/frequncey
wave speed (v) =
frequencey (f) x wavelngth (λ)
measurign water ripples experiment
- Set up the ripple tank with about 5 cm depth of water.
- Adjust the height of the wooden rod so that it just touches the surface of the water.
- Switch on the lamp and motor and adjust until low frequency waves can be clearly observed.
- Measure the length of a number of waves then divide by the number of waves to record wavelength. It may be more practical to take a photograph of the card with the ruler and take measurements from the still picture.
- Count the number of waves passing a point in ten seconds then divide by ten to record frequency.
- Calculate the speed of the waves using: wave speed = frequency × wavelength.
risks and hazards:
Electrical components near water - shock and damage to components - secure electrical components before adding water taking care not to splash
measuirng waves on a strign practical
- Attach a string or cord to a vibration generator and use a 200 gram (g) hanging mass and pulley to pull the string taut as shown in the diagram. Place a wooden bridge under the string near the pulley.
- Switch on the vibration generator and adjust the wooden bridge until stationary waves can be clearly observed.
- Measure the length of as many half wavelengths (loops) as possible, divide by the number of half wavelengths (loops). This is half the wavelength, doubling this gives the wavelength.
- The frequency is the frequency of the power supply.
- Calculate the speed of the waves using: wave speed = frequency × wavelength.
risks and hazards :
Cord snapping - damage to eyes - eye protection / safety screen
how can you use an oscilloscope to measure the speed of sound
-turn on a speaker attached to a signal genertaor
- set up oscilloscope so the detected waves ayt each microphone are shown as sperate waves
- start with both microphones next to the speaker then slowly move one away until the two waves are aligned on the displaybut hav emoved one wabelgth away from eachother
- meaaeure the distance between th microphones to find one wavelngth
- use v =fλ to find the speed passing through the air
- speed of sound roughly 330m/s so results shoudl be roughly the same
what happens when a wave arrives at a boundary
- absorbed by the material - transfers energy to the materaial’s energy store
- transmitted - carry on travelling through the new material - refraction
- reflected
explain how to draw a simple ray diagram for specular reflection
- daw a boundary
- draw the incoming ray, where it meetsdraw a nromal which is 90 from the boundary
- where the incomign ray and boundary meet is th eincidence point
- angle of incidence is from incomign ray to normal
- reflected ray will be the same as incomign ray
- angle of incidence=angle of relection
what is specular relfection
- happens when a waeve is relfected in a signle direction by a smooth surface
what is diffuse relfection
- when a wave is relfecte don a rough surface
- refleted rays are svattered in lots of directions
- hapens because normal is different for each incomign ray so angle if incidnec e is different for each ray
- when ligth reflected by a rough surface the surface appears matte
what happens when a wave crosses a boundary
- if comes at an angle, direction changes
- speed up if enters a less dense medium - bend away from the normal
- slow down if enters a denser medium - bend towards the normal
- wavelngth changes but freuqmey stays the same
- if wave travelling along the normal won’t refract btu will chand speed
how to construct a ray diagram for a refracted light ray
- draw the boundary between the two material and the nromal perpendicular to the boundary
- draw incident ray that meets th enormal at the boundary, angle between ray and normal is angle of incidence
- ## draw refracetd ray on other side of boundary, if second material denser draw it towards the normal so angle of refraction smaller, if less dense opposite
investigatingrefraction
- Set up a ray box, slit and lens so that a narrow ray of light is produced.
- Place a 30 centimetre (cm) ruler near the middle of a piece of plain A3 paper. Draw a straight line parallel to its longer sides. Use a protractor to draw a second line at right angles to this line. Label this line with an ‘N’ for ‘normal’.
- Place the longest side of a rectangular
acrylic polymerblock against the first line. With the normal near the middle of the block, carefully draw around the block without moving it. - Use the ray box to shine a ray of light at the point where the normal meets the block. This is the incident ray
- The angle between the normal and the incident ray is called the angle of incidence. Move the ray box or paper to change the angle of incidence. The aim is to see a clear ray reflected from the surface of the block and another clear ray leaving the opposite face of the block.
- Using a pencil on the paper, mark the path of: the incident ray with a cross, the reflected ray with a cross
the ray that leaves the block with two crosses - one near the block and the other further away
- Remove the block. Join the crosses to show the paths of the light rays.
- Repeat steps 2 to 7 for a rectangular glass block.
- Measure the angle of incidence, angle of refraction and angle of reflection for each block.
risks and hazards:
- Ray box gets hot- Minor burns-Do not touch bulb and allow time to cool
- Semi-dark environment - increased trip hazard- ensure environment is clear of potential trip hazards before lowering lights
whast the Electromangetic spectrum
shortest to longets wavelength
radio waves
microwaves
infrared radiation
visible light
ultra violet
x-rays
gamma rays
as you go up the em spectrum …
the wavelngth gets smaller and the frequencey increases