6. Linear Programming Flashcards

1
Q

What are the 3 steps to formulating a linear programming problem?

A
  1. Define the decision variable
  2. State the objective
  3. Write the constraints as inequalities
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2
Q

What is the objective function?

A

The algebraic expression usually written in terms of the decision variables

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3
Q

Name 3 examples of constraints

A
  1. Time available
  2. Raw materials available
  3. Non-negativity
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4
Q

What is the feasible region?

A

Region of graph that satisfies all constraints of linear programming problem

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5
Q

By convention, should the feasible region be shaded or unshaded?

A

Unshaded - the rest of the graph is shaded

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6
Q

How do you solve a linear programming problem?

A

Find the point in the feasible region that maximises or minimises the objective function

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7
Q

Name 2 methods of finding an optimal solution

A
  1. Objective line / ruler method

2. Vertex testing method

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8
Q

Explain the objective line method

A
  1. Draw the objective line
  2. Use ruler to slide along the graph parallel to the objective line
  3. For a maximum point, look for the last point covered by the objective line as it leaves the feasible region
  4. For a minimum point, look for the first point covered by the objective line as it enters the feasible region
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9
Q

Explain the vertex testing method

A
  1. Find the co-ordinates of each vertex of the feasible region
  2. Evaluate the objective function at each of these points
  3. Select vertex that gives the optimal value of the objective function
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10
Q

What happens when a linear programming problem needs integer solutions?

A

Consider points with integer co-ordinates near the optimal vertex and evaluate the objective function to check they lie in the feasible region

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