51 _55 Flashcards

1
Q

Strategic

A

Strategy that involves your long range plan.

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2
Q

System

A

Collection of game mechanics that produce a given outcome.

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3
Q

System Design

A

Creation of rules and patterns in the game.

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4
Q

Theme

A

Story or history that the game is trying to represent.

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5
Q

Trademark

A

Form of intellectual property that applies to titles and names.

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6
Q

Transparency

A

Whether or not a game reveals its secrets.

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7
Q

User Interface Design

A

How the player receives information and how the player interacts with the game.

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8
Q

Volatility

A

The extent to which the game arrangements are not subject to the changes caused by other players.

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9
Q

World Design

A

Creation of the overall backstory, setting, and theme of the game.

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10
Q

Zero Sum

A

Situation where one player can only gain by taking away from another player.

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