5. The Mindset: Thinking and Acting like an Entrepreneur Flashcards

1
Q

Difference between self-efficacy and overconfidence.

A

-Entrepreneurial self-efficacy: High perceived feasibility → Building of entrepreneurial intentions, Increased
likelihood of success
-Entrepreneurial overconfidence: Over-assess their abilities → Ignore important information, Increased
probability of failure. Reasons:
—-The Hard-Easy Effect: Underestimating easy tasks → overconfidence in harder tasks
—-Locus of Control: Overestimating control of external factors
—-Increased Information: too much information → easy to miss the important points
—-Autopilot Mode: experience → tendency to neglect the simple essentials

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2
Q

Motivation to start a business

A

-Do something great, solve a particular problem, bring new technology to the world
-Not ego gratification!

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3
Q

Anticipating and planning is cost intensive → you will newer know for sure until trying for real Even a failed idea can be useful if you learn from it.

A

-Failure creates extraordinary change
-Failure builds up tough skin
-Failure keeps the ego in check
-Failure creates “aha” moments
-It propels growth as an entrepreneur

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4
Q

Don’t make mistakes twice

A

-Call failure something else
-Use failure as stepping stone
-Never fail alone
-Do not hide your failures
-Redefine what you want

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5
Q

Build-Measure-Learn: process that helps you to learn as quickly as possible from your experience and/or mistakes.

A
  1. Build the MVP: The Leap of Faith: Hypothesis of Value / Growth
  2. Product: Goal: Test hypothesis, Target: Early adopters, Focus: Time to market
  3. Measure: Reliability ≠ Vanity Metrics
  4. Data: Split tests & cohort analyses
  5. Learn: validated learning
  6. Idea: pivot or preserve
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6
Q

The Minimum-Viable-Product (MVP)
Purpose:

A

-Test leap-of-faith assumptions
-Learn as fast as possible
-Not only product design and answering technical questions
-Target groups are early adopters
-No more!

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7
Q

MVP
Features

A

-Generate feedback for one hypothesis
-BML cycle time is minimal
-No additional features / design

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8
Q

Use several MVPs in different production stages to gain valuable insights

A

-Improve product quality
-Keep track of customer preferences
-Generate feedback for hypotheses

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9
Q

Approaches Non-Entrepreneurs vs. Entrepreneurs

A

-Non-Entrepreneurs: Goal-driven decisions → Define resources
-Entrepreneurs: Resource-driven decisions → Create best possible output

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10
Q

Entrepreneurial process:

A

Aim:
-reach the prior defined goals
with your means
-co-create new products,
markets, and firms
-exploit contingencies

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11
Q

Partnerships vs. team members:

A

-Define required know-how, skills and expertise, important key tasks and action steps, prerequisites to
success
-Job is
—-one-time or periodic, periphal to key tasks → Partnerships
—-consistently essential for business → Team members

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12
Q

Possible stakeholders:

A

-External: Suppliers, customers, government, shareholders, creditors, competition, society, …
-Internal: Founder, employees, management

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13
Q

Advantages of partnerships → build up network of committed partners

A

-New ideas & changing business goals
-Higher growth potential
-Higher focus on own expertise
-Greater pool of resources & ideas
-Shared risks and losses

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14
Q

Keep stakeholders’ relationship between each other in mind Visualize stakeholders → mark relationships → get connected

A
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