4th Periodic Test Flashcards
is the process of organizing, cutting, and adjusting video footage to create a
new video.
Video editing
This can be done with relatively inexpensive equipment using low-resolution
copies of original clips/footage.
Offline Editing
Allows the video to be edited in a computer with specialized softwares.
Non-linear Editing
It uses videotape and is edited in a very linear way.
Linear Editing
It is used to describe editing footage at the original highest-quality.
Online Editing
It is used when working within live television and video production.
Vision Mixing
Video Editing Software Application
- Filmora
- Adobe After Effects
- Adobe Premier
- Sony Vegas
- Kinemaster
- Apple Final Cut
- Corel Studio
- LightWorks
you can change the Aspect Ratio, Resolution, and Frame Rate or your video
project.
Project Setting
Video can change its size using
Aspect Ratio
You can use
___ or _________ to do the jump cut.
Trim or Split Tool
is used to cut unnecessary clips to create a proper flow of a video.
Jump Cuts
you can change the quality of your video using
Resolution
You can change the speed of your video using _______, by adjusting the ____
Frame Rate, FPS
is used to synchronize the movement of an object to the character’s movement by tracking.
Motion Tracking
emphasize the speed of motion.
Blurry effect
is the effect that is used to remove the background of the clip using a Green
screen.
Chroma Key
Adding Audio and Sound
You can import using the library or through uploading your media, or it can be downloaded from the
Stock media.
How to apply Bass Bump to your clip?
Apply the Bass bump to your audio file from the timeline, and then synchronize the jump
clips on each marks of your audio.
is a combination of shapes and lines that is used as the foundation of
constructing a character.
Basic Form
are also our guide the determine the character’s traits.
Shapes
are usually cute, cuddle, and friendly characters.
Circles
are usually a villain type characters.
Triangles
an imaginary line that represents the flow, movement, and overall direction of
a figure or pose
Line of Action
also represents as the spine and extension of the character body.
Lines
a visual reference document used in animation and other visual mediums to
ensure consistency in a character’s appearance, proportions, and style throughout a project.
Model Sheet
Types of Model Sheet
Turnaround Model, Expression Model, Dialogue Model, Comparative Size Model
It shows all the different views of a character. It is used as a reference in
modeling the character during the animation process.
Turnaround Model
It shows the facial expression of the character.
Expression Model
It shows various mouth shapes that are created when the character is speaking
Dialogue Model
a reference guide that shows the comparative size of the main
characters
Comparative Size Model
FPS
Frames per Second
An object that is consist of pixels
Bitmap
GIF
Graphic Interchange Format
An example of solid object like shape, line and text
Vector
The Beginning of Animation started for??
Disney in 1928 after producing Steamboat Willy
an animated short cartoon
that introduced MIckey and Minnie Mouse.
Steamboat Willy
Phenakistoscope was made.
1832
it is cardboard disc, that when spun and viewed in front of a
mirror, creates the illusion of moving images.
Phenakistoscope
Zoopraxiscope was made
1879
This photographs printed on a rotating glass disc, onto a screen
producing illusion of moving pictures
Zoopraxiscope
Praxinoscope was made
1892
This is presented as the first silent animated film in public.
1892
an animation device that improved upon the zoetrope by using mirrors instead of slits to view a strip of pictures on a spinning cylinder, resulting in a brighter and less distorted animation
praxinoscope
released by Emile Cohl.
Fantasmagorie
The first cinematography animation using stop motion by J. Stuart Blackton entitled Enchanted
Drawing.
1900
stop motion by J. Stuart Blackton entitled
Enchanted
Drawing.
When was Fantasmagorie released?
1908
Animation Software Application
- Adobe Animate
- Stykz
- Adobe Flash
- Krita
This is the area where users draw, manipulate, and view their animations.
Canvas
The workspace or interface of Adobe Animate is divided into
seven main parts.
it contains a workspace switcher, menus, and other application controls.
Application bar
It helps users monitor and modify their work. Panels displayed here can be
customized, grouped, stacked and docked. It also displays options for the current tool.
Properties/Panel
This is where users arrange media and choose which displays first. It allows user to
add, hide, delete, and lock layers.
Layer Panel
It contains different tools used to create and manipulate elements, and navigate the
workspace.
Toolbar
This area is where users edit media and keyframes.
Timeline
It provide tools that allow users to play, rewind, loop, and view multiple frames at
the same time.
Timeline tools
The process that provides the appearance of an image transitioning into another image by
generating related frames between the two image is called
tweening.
Basic Principles of Animation
1930s
refers to how the movement of character is used to lead viewer’s eyes and prepare them for upcoming action
Anticipation
is the power or ability to attract, interest, amuse, or stimulate the mind or emotions
Appeal
refer to the fluidity of action or movement
Arcs of Motion
this is used in characters and objects to add appeal, energy, and vibrancy. It also applies in facial expresions, poses, and attitude
Exaggeration
when an object suddenly stops or moves, it’s parts do not stop or move at the same time.
Follow Through
is the principle that separate parts of an object will continue to move after the object has come to a stop.
follow through
Is the idea that different parts of an object will move at different times
Overlapping
refers to actions or movements that highlight or support the main action
Secondary Action
soften an action and make it more animated. Wihtout these, an object’s movements will look robotic
Slow in and Slow out
is about creating an accurate drawing with volume and weight
Solid Drawing
applied to give animated characters and objects the Illusion of gravity, weight, mass and flexibility.
Squash and Stretch
helps to emphasize the most vital element in a frame
Staging
is about animating an action from drawing 1 to the end
Straight-Ahead
Is about drawing the key poses first, done at intervals throughout the scene
Pose-To-Pose
Most important principles of animation
Timing and Spacing
give objects and characters the illusion of moving within the laws of physics
Timing and Spacing
how many basic principles of Animation
12
basic principles of Animation
Anticipation
Appeal
Arcs of Motion
Exaggeration
Follow Through and Overlapping Action
Secondary Action
Slow in and Slow out
Solid drawing
Squash and Stretch
Staging
Straight-Ahead and Pose-to-pose
Timing and Spacing
the older process of creating animation is reffered to as
Classic Tweens
This type of tweening is more complicated to create and less flexible
Classic Tweens
an animation type that uses symbols to create animation movements within Animate
Motion Tween
the process of creating an animation of one shape morphing into another
Shape Tween
used to create natural or life like movements in Animate
Bone Tool
refers to the kinematic chains used in computer animation or the entire bone structure
armature
is useful for smaller armatures
Line
is the default style
Solid
the bone tool is located in?
Tools Panel
It is made up of pixels
Bitmap Graphics
It is made up of objects
Vector Graphics
are made up of a series of tiny dots called pixels. These are also known as raster images.
Bitmap images
are very small squares that form an image.
pixels
are images consists of shapes, curves, lines,and text, which together make a picture
Vector Graphics
A vector graphic uses mathematical formulas that form lines and curves called
vectors
Use this tool to select and entire object
Selection Tool (V)
Use this tool to reshape the motion path of an animation
Sub-Selection Tool (A)
Use this tool to create an irregular selection outline
Lasso Tool (L)
Use this tool to define a selection area with a series of striaght lines
Polygon Tool (L)
USe this tool to select areas of a bitmap graphic with similar colors
Magic Wand Tool (L)