4 - Cinematography Flashcards

1
Q

-Contrast

A

Contrast refers to the comparative difference between the darkest and lightest areas of the frame

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2
Q

-Different film stocks

A

A crucial way to alter the tonalities in the image is through exposure. Exposure regulates how much light passes through the camera lens were suited for filming news events in actual conditions. Others gave a richer, wider contrast range

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3
Q

-Exposure

A

A crucial way to alter the tonalities in the image is through exposure. Exposure regulates how much light passes through the camera lens

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4
Q

-Tinting/Toning

A

Tinting is accomplished by dipping the already developed film into a bath of dye. The dark areas remain black and gray, while the lighter areas pick up the colo
Toning worked in an opposite fashion. The dye was added during the developing of the positive print. As a result, darker areas are colored, while the lighter portions of the frame remain white or only faintly colored

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5
Q

-Hand-coloring

A

Hand colored film

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6
Q

-Fast motion cinematography

A

As the silent films indicate, if a film is exposed at fewer frames per second than the projection rate, the screen action will look speeded up. This is the fastmotion effect sometimes seen in comedies

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7
Q

-Slow motion cinematography

A

The more frames per second shot, the slower the screen action will appear. The resulting slow-motion effect is used notably in Dziga Vertov’s Man with a Movie Camera to render sports events in detail, a function that continues to be important today.

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8
Q

-Ramping

A

sometimes filmmakers choose to call our attention to changes in the speed of capturing the action. The technique, which varies the frame rate during shooting, is called ramping.

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9
Q

-Time-lapse cinematography

A

sometimes filmmakers choose to call our attention to changes in the speed of capturing the action. The technique, which varies the frame rate during shooting, is called ramping.

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10
Q

-Focal length

A

he main area of choice involves the focal length of the lens. In technical terms, the focal length is the distance from the center of the lens to the point where light rays converge to a point of focus on the film. The focal length alters the size and proportions of the things we see, as well as how much depth we perceive in the image.

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11
Q

-Wide-angle lens

A

In 35mm-gauge cinematography, a lens of less than 35mm in focal length is considered a wide-angle lens. It’s called that because it takes in a relatively wide field of view. But in capturing the wider field, these lenses tend to distort straight lines lying near the edges of the frame, bulging them outwardLess obviously, a short focal-length lens exaggerates depth, making figures in the foreground seem bigger and those in the distance seem farther away

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12
Q

-Medium lens

A

A common length for a medium lens, in 35mm and high-end digital cinematography, is 50mm (5.31). This lens seeks to avoid noticeable perspective distortion. With a medium lens, horizontal and vertical lines are rendered as straight and perpendicular. (Compare the bulging effect of the wide-angle lens.) Parallel lines should recede to distant vanishing point

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13
Q

-Telephoto lens

A

Wide-angle lenses stretch space along the frame edges, but longer lenses flatten the space along the camera axis. Cues for depth and volume are reduced. The planes seem squashed together, much as when you look through a telescope or binoculars (5.32). (For this reason, long lenses are also called telephoto lenses.) Long lenses take in a narrower angle of vision than wide-angle or normal lenses do.

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14
Q

-Zoom lens

A

In taking snapshots you’ve probably used a zoom lens to enlarge some part of a shot. You may not have noticed that the lens changes focal length as well as framing, but that’s what a zoom is—a lens designed to provide variable focal leng

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15
Q

-Retro/Dolly zoom

A

Placeholder

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16
Q

-Depth of field

A

Every lens has a specific depth of field: a range of distances within which objects can be photographed in sharp focus, given a certain exposure setting

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17
Q

-Selective focus

A

He or she may opt for what is usually called selective focus—choosing to focus on only one plane and letting the other planes blur.

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18
Q

-Deep focus

A

In Hollywood during the 1940s, partly because of the influence of Citizen Kane, filmmakers began using lenses of shorter focal length, along with more sensitive film stock and higher light levels, to yield a greater depth of field (5.48). This practice came to be called deep focus

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19
Q

-Racking/Pulling focus

A

Just as a zoom lens lets the filmmaker change focal length while filming, focus can be altered within a shot by racking focus, or pulling focus. This is commonly used to switch our attention between foreground and background (5.52–5.53), making one plane blurred and another sharp.

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20
Q

-Superimposition

A

The most unrealistic sort is superimposition. Here images are laid over one another, creating multiple perspectives within the frame.

21
Q

-Rear projection

A

One solution was to simply project footage of a setting onto a screen, then film actors in front of it. The whole ensemble could then be filmed from the front (5.55). This was called, logically enough, rear projection (or process work), and it was very widely used

22
Q

-Front projection

A

A later modification, front projection, used angled mirrors to summon up more realisticlooking backgrounds.

23
Q

-Matte work

A

A matte is a portion of the setting photographed on a strip of film, usually with a part of the frame empty. Through laboratory printing, the matte is joined with another strip of film containing the actors. It was common to have expert artists paint an image of the setting, and the painting was then filmed, leaving a blank space in the frame. The footage was combined with footage of action, filmed to fit the blank area. Several long shots in The Wizard of Oz exemplify classic matte painting (Fig. 2.20).

24
Q

-Aspect ratios

A

The ratio of frame width to frame height is called the aspect ratio. For example, an image that is twice as wide as it is high is said to be in a 2:1 ratio.

25
Q

-Masking

A

The simplest way to create a widescreen image is by masking it at some stage in production or exhibition (5.78). This masking is usually called a hard matte.

26
Q

-Split screen imagery

A

In this process, two or more images, each with its own frame dimensions and shape, appear within the larger frame.

27
Q

-Offscreen/onscreen space

A

As viewers we help the filmmaker with this task, because we know that what’s in the frame is part of a continuous world. If the camera moves away from a person to frame someone else, we assume that the first person is still there, outside the frame. Even in an abstract film, we can’t resist the sense that the shapes and patterns that burst into the frame come from somewhere. So the filmmaker can imply the presence of things out of frame. You can have a character look or gesture at something offscreen. As we’ll see in Chapter 7, sound can offer potent clues about offscreen space. And something from offscreen can come into the frame.

28
Q

-Straight-on/high/low angle framing

A

. In this shot from Se7en (5.101), a high-angle framing looks down the staircase. A low-angle view places sailors and a machine gun against the sky in

29
Q

-Canted/Dutch angle

A

If the framing is tipped to one side or the other, it’s said to be canted

30
Q

-Extreme long shot

A

In the extreme long shot, the human figure is lost or tiny (5.105). This is the framing for landscapes, bird’s-eye views of cities, and other vistas

31
Q

-Long shot

A

In the long shot, figures are more prominent, but the background still dominates

32
Q

-Medium long shot/ Plan américan

A

Shots in which the human figure is framed from about the knees up are called medium long shots

33
Q

-Medium shot

A

The medium shot frames the human body from the waist up

34
Q

-Medium close-up

A

The medium close-up frames the body from the chest up

35
Q

-Close-up

A

The close-up is traditionally the shot showing just the head, hands, feet, or a small object. It emphasizes facial expression, the details of a gesture, or a significant object

36
Q

-Extreme close-up

A

The extreme close-up singles out a portion of the face or isolates and magnifies an object

37
Q

-Point-of-view shot

A

Shot from a character’s point of view

38
Q

-Pan

A

The pan (short for panorama) movement swivels the camera on a vertical axis. The camera as a whole does not move to a new position. Onscreen, the pan scans space horizontally, as if the camera is “turning its head” right or left

39
Q

-Tilt

A

The tilt movement rotates the camera on a horizontal axis. It is as if the camera’s head were swiveling up or down. Onscreen, the tilt movement yields the impression of unrolling a space from top to bottom or bottom to to

40
Q

-Crane shot

A

In the crane shot, the camera moves above ground level. Typically, it rises or descends, often thanks to a mechanical arm that lifts and lowers it. A crane shot may move vertically, like an elevator

41
Q

-Steadicam

A

Steadicam is a brand of camera stabilizer mounts for motion picture cameras invented by Garrett Brown and introduced in 1975 by Cinema Products Corporation. It mechanically isolates the operator’s movement, allowing for a smooth shot, even when the camera moves over an irregular surface.

42
Q

-Handheld camera work

A

Instead of anchoring the camera on some support like a dolly or a stabilizer, the operator simply walks with the camera braced on the shoulder.

43
Q

-Reframing

A

the camera movement is quite minimal

44
Q

-Shot duration

A

The length of time a shot lasts before switching to another shot

45
Q

-Long take

A

Renoir and his peers showed that unusually lengthy shots—long takes, as they’re called—represented a powerful creative resource

46
Q

-Sequence shot

A

A sequence shot is a shot, a long take, that includes a full narrative sequence containing multiple scenes in its duration, meaning different locations or different time periods. The term is usually used to refer to shots that constitute an entire scene.

47
Q

-Filters

A

Exposure can be affected by filters—slices of glass or gelatin put in front of the lens of the camera or printer to reduce certain frequencies of light reaching the film.

48
Q

tracking or dolly shot

A

the camera as a whole changes position, traveling in any direction along the ground—forward, backward, diagonally, in circles, or from side to side