3D viewport Flashcards
What three objects are in the 3D viewport by default?
- ) camera
- ) lamp
- ) unit cube
If there are objects in the scene what five modes can be accessed?
- ) edit mode
- ) sculpt mode
- ) vertex paint
- ) texture paint
- ) weight paint
What four main techniques exist to modify the viewport?
- ) zooming
- ) orbiting
- ) perfect views
- ) panning
How do you zoom?
The scroll on the mouse or NUM-/+
How do you rotate/orbit?
pressing the middle button on the mouse or using even NUM pad numbers
How do you adjust to perfect views?
odd NUM pad numbers
What does the left mouse button do?
positions the cursor
What does the right mouse button do?
selects objects
How do you pan?
SHIFT + Middle mouse
How do you bring up the snap menu?
SHIFT+S
How do you center the cursor at the origin?
SHIFT+C
How do you select all?
A button
How do change the viewport to the cameras perspective?
NUM0
How can you zoom in on a desired area?
Drag while holding SHIFT-B, then press left mouse button
How do you access walk mode?
SHIFT-F