3.4.2.1 Finite State Machines Without Output. Flashcards

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1
Q

Define a Finite State Machine.

A

FSM:
any device that stores its current status and whose status can change as a result of an input. Mainly used as a conceptual model for designing and describing systems.

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2
Q

Define finite.

A

Finite = countable.

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3
Q

Define a State Transition Diagram.

A

A visual representation of an FSM using circles and arrows.

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4
Q

Define an Accepting State.

A

The state that identifies whether an input has been accepted.

Do not necessarily have an accepting state.

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5
Q

Define a State Transition Table.

A

A tabular representation of an FSM showing inputs, current state and next state.

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