3. Prisoners' Dilemmas and How to Resolve Them Flashcards

1
Q

What is a dominant strategy?

A

A player’s best strategy regardless of other players’ strategies

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2
Q

What is the dominant strategy rule?

A

If you have a dominant strategy, use it

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3
Q

What are Axelrod’s four tit-for-tat principles?

A

Clarity, niceness, provocability, forgiveness

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4
Q

What causes tit-for-tat to break down?

A

Mistakes and misunderstandings

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5
Q

Why might the prisoners’ dilemma be played irrationally?

A

Mutual cooperation can be better for everyone if other players are also acting irrationally

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6
Q

What are the principles of punishment?

A

Detection of cheating, nature of punishment, clarity, certainty, repetition, size

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7
Q

What should be true of the size of a punishment?

A

It should be as low as possible for successful deterrence

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8
Q

What is quasi-magical thinking?

A

Thinking that your actions can influence others’ in simultaneous games

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9
Q

Why might quasi-magical thinking be beneficial?

A

It may lead people to avoid worse outcomes in prisoners’ dilemmas

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10
Q

What are the rules for cooperation?

A

Clear identity of players, clear rules regarding permissible and forbidden actions, penalties understood by all players, a good system to detect cheating, and information about the system made available to players during design

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