2D and 3D Modeling Techniques and Best Practices Flashcards
1
Q
What is 2D Modeling?
A
Creating flat representations of objects using X and Y axes.
2
Q
What is 3D Modeling?
A
Creating representations of objects with depth, using X, Y, and Z axes.
3
Q
Common Uses of 2D modeling
A
Architectural plans, technical drawings, schematics.
4
Q
Common Uses of 3D modeling
A
Product design, animation, simulations.
5
Q
Advantages of 2D modeling
A
- Simplicity and speed.
- Easier for creating detailed drawings.
- Lower computational requirements.
6
Q
Limitations of 2D Modeling
A
- Lack of depth perception. - Inadequate for complex structures.
- Limited visualization.
7
Q
Advantages of 3D modeling
A
- Realistic visualization and depth perception.
- Better for complex and organic shapes.
- Useful in simulations and animations.
8
Q
Limitations of 3D Modeling
A
- Higher complexity and time consumption.
- Requires more computational power.
- Steeper learning curve.
9
Q
Key 2D Modeling Techniques
A
- Orthographic Projection.
- Layer Management.
- Dimensioning and Annotation.
- Use of Grids and Snapping.
10
Q
Best practices of 2D Modeling
A
- Keep drawings organized with layers.
- Maintain accurate scales and dimensions.
- Consistent use of line types and thickness.
11
Q
Key 3D Modeling Techniques
A
- Extrusion and Revolve.
- Boolean Operations
- Surface Modeling.
- Parametric Modeling.
12
Q
What are the Boolean Operations?
A
(Union, Subtraction, Intersection)
13
Q
Best practices of 3D Modeling
A
- Start with basic shapes and refine.
- Regularly check for and correct non-manifold edges. - Use symmetry and mirroring to save time.
- Optimize model complexity for the intended use.
14
Q
Common 2D Software
A
- AutoCAD
- Adobe Illustrator
- DraftSight
15
Q
Common 3D Software
A
- SolidWorks
- Blender
- Autodesk Maya
- TinkerCAD