2.4 Vocab. Flashcards
Sample
The part of a soundwave that is captured, measured, and assigned a numeric value during digital sound recording.
Bit Depth
The amount of memory used to store the numeric value of a sound sample during digital sound recording. 8-bit sound uses eight bits(or one byte) to store the value of each sample. 16-bit sound uses two bytes per sample. Generally speaking, the better the bit depth, the better the sound.
Sampling Rate
The number of individual samples taken each second during digital video recording. Measured in Hertz, the higher the sampling rate, the better the recording. Most modern sound recordings are made at 44.1 kHz.
Frame Rate
The number of images or frames, that are taken each second during digital video recording. Most digital videos have a frame rate of about 30 frames per second.
Resolution
The number of pixels in the width and height of each frame rate in a digital video recording. The higher the resolution, the clearer the image will be.
Color Depth
The amount of memory the computer uses to display colors in a digital image a digital video. 8-bit color image us on byte of data for each pixel. 24-bit color uses three bytes for each pixel.
RGB Display
A display is on a computer monitor that is made up of sets of tiny red, green, and blue (RGB) lights, each set combining to make a pixel/ A pixel will display different colors depending on the brightness of each light.
Raster Images
Images stored by dividing a picture into rows of pixels and collecting the color values of each pixel, in order, row-by-row.
Vector Images
Images stored mathematically describing the shapes in the image. A circle might be stored as a center point and the distance from the distance from the center point to the circles edge. A square is stored as four line, each with a beginning point nd a length. More complex shapes can be stored as a et small lines.
File Compression
A wat of reducing the size of files, making them easier to store.
Lossless Compression
A compression algorithm such as GIF, PNG, and ZIP, that doesn’t affect the original data. A file compressed using a lossless compression algorithm, when decompressed, will be exactly the same as the file before compression bit for bit.
Lossy Compression
A compression algorithm, such as JPG, MP3, and MP4, slightly alters the data to make it easier to store, taking advantage of the limitations of human sight and hearing and is usually used for images, videos, and audio files.
Run-Length Encoding
A common lossless compression algorithm that looks for repeated patterns of bits or bytes and records the pattern and then a number of times the pattern is repated.
Compression Artifact
A patch of pixels in a compressed image or video that have less detail than the rest of the image.
Bitrate
Kilobits of audio data processed each second