2: Problem solving Flashcards
1
Q
The opportunity matrix
problem X solution
A
Problem/need
Solution Unidentified Identified
Unidentified Fantasy! Market pull
Identified Tech. push Biz formation
2
Q
Osterwalder analysis of market pull vs tech push:
3 phases & 3 outputs each
A
Market pull
- learn –> problem
- build –> value prop. prototype
- measure –> (adjust) tech. & resource needs
Tech. push
- learn –> solution
- build –> value prop. prototype
- measure –> customer insights
3
Q
Creative problem solving process in 6 stages
w roles & methods
A
- problem observation = explorer > trends, media, web
- problem definition = detective > 5 Qs
- idea generation = artist > brainstorming wild ideas out of the box
- idea synthesis = engineer > rational, realistic syntheses (bundles, “killer ideas”), but with no judgment
- idea evaluation = judge > score a (dis)advantage matrix of criteria X “killer ideas”
- solution implementation = producer > reporting schema (problem, solution, why, how)