2. Intro to Acoustics Flashcards

1
Q

Absorption

A

When sound waves are absorbed by a surface, as opposed to bouncing off it (see reflection). Absorptive materials tend to “deaden” the sound of a room as they absorb sound energy.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Reflection

A

When sound waves bounce off of a surface, as opposed to being absorbed by it (see absorption). Most materials absorb certain frequencies and reflect others.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Slap Echo

A

(Also called slapback.) A single, distinct echo, which usually results from higher frequencies reflecting off a wall. Slap echo creates a “live” sounding effect similar to what you hear in an arena. It can be artificially produced using a delay or reverb plugin.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Echo

A

The repetition of a sound when that sound reflects off one or more distant surfaces. We recognize a sound as an “echo” (as opposed to “reverb”) when the distance is far enough to detect the delay between the initial sound and the reflected sound.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Early Reflections

A

The first reflections to reach our ears in an acoustically reflective environment. Most reverb plugins let you adjust the early reflection’s delay time and volume.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Reverb

A

Short for “reverberation” - a combination of many echoes occurring too frequently to hear each one individually. Reverb is the accurate term for the hollow, trailing off sound we are used to hearing in “echoey” spaces.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Constructive interference

A

When two sound waves line up and their peaks and valleys reinforce each other. Remember - peaks are areas of high pressure and valleys are areas of low pressure.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Acoustic amplifier

A

The part of a musical instrument that vibrates along with the initial vibration of the instrument, causing the surrounding air to move more, making the sound louder. For example: the body of an acoustic guitar, the bell of a horn, a drum’s shell, a person’s mouth, and the wooden soundboard of a piano.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Standing wave

A

Also called “room modes” - an unwanted interference pattern that occurs when sound bounces between two parallel surfaces in a room and gets amplified to an unwanted level in certain parts of the room while being nearly absent in others. Standing waves are most common in square or rectangular rooms with parallel walls, so acoustic designers try to prevent these waves by installing absorptive materials or introducing other items to offset the parallel surfaces.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Destructive interference

A

When two sound waves line up so that peaks meet valleys and cancel each other. Remember - peaks are areas of high pressure and valleys are areas of low pressure.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Phase

A

A measurement of the time alignment of two similar waveforms. If you have two nearly identical waveforms (e.g. from two microphones recording a single source), and they are slightly off in time, they are said to be “out of phase.” If they are in time with each other, they are said to be “in phase.”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Phase cancelation

A

A hollow sound created when two sound waves are out of phase.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Feedback

A

An unwanted whine caused when specific frequencies are amplified and re-amplified through a sound system. Feedback can be avoided by careful microphone positioning, and can be reduced by using equalization (EQ) to reduce the level of the frequencies causing the feedback.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Bass trap

A

A special type of acoustic absorber that causes a low frequency wave to reflect back on itself, partly canceling out the wave.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Ringing out a room

A

The process of identifying and compensating for the problem frequencies in a room for the purpose of better audio in that space. This is typically done by sending pink noise through the speakers, turning up the microphones to the point of feedback, and using EQ to notch out the offending frequencies.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Acoustics

A
  1. The science or scientific study of sound. 2. The properties of a room or environment that affect the qualities of sound.
17
Q

Resonance

A

The natural tendency of physical substances to vibrate with more energy at certain frequencies.

18
Q

Resonant frequencies

A

Specific frequencies that cause an instrument or substance to vibrate.

19
Q

Timbre

A

Pronounced tam-ber. The sound quality that makes one instrument sound different from other instruments, even while playing the same pitch.

20
Q

Fundamental frequency

A

Also called “fundamental” or “first harmonic” - The lowest frequency in the sound of a note made by an instrument or voice. This is the note being played (as opposed to its overtones).

21
Q

Octave

A

The same note played at double or half its frequency. Example - middle C and high C are 2 octaves apart.

22
Q

Overtones

A

Also called harmonics - Whole number multiples of the fundamental frequency that occur naturally in a sound’s tone. Mathematically, if the fundamental frequency is x, the harmonics would be 2x, 3x, 4x, etc. The presence of harmonics in a tone, and how loud they are, is what creates the unique timbre of an instrument or voice.

23
Q

Beat

A
  1. A steady, even pulse in music. 2. The effect created when two sound waves of slightly different frequencies interfere with one another and causing periodic increases and decreases in volume, heard to the ear as a pulsing sound.
24
Q

Dissonance

A

A quality of tension perceived by our ear when certain frequencies are played together. This is caused by the interference of the two sound waves and their overtones.

25
Q

Waveform

A

A graphic depiction of the way a sound wave or electrical current varies over time.

26
Q

Sine wave

A

The waveform of a “pure tone”—a sound vibrating at a single frequency with no overtones. Depicted graphically, a sine wave is a smooth, oscillating curve.