Design Thinking Flashcards

1
Q

What is the term used for an “element of design whose form is not directly related to the function, but which ornately reproduces an element that was necessary in the original object”?

a) Orthomorph
b) Skeuomorph
c) Protomorph
d) Morphomorphic

A

b) Skeuomorph

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2
Q

Describe what skeuomorphism is and provide an example of its application in digital interfaces.

A

Skeuomorphism refers to the design technique where digital elements mimic real-world objects. For example, in early digital interfaces, the icon for the camera app resembled a physical camera.

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3
Q

Why was skeuomorphism initially used in early digital interfaces, according to the text? What is its current status in the field of interface design?

A

Skeuomorphism was used in early digital interfaces to provide users with familiar visual cues, aiding in their understanding of how to interact with new technology. Its current status in interface design is less prominent due to advancements in user familiarity with digital interfaces and a shift towards more minimalist and flat design styles.

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4
Q

Explain the role and significance of the sound designer in the film industry, particularly in regards to creating sound effects.

A

The sound designer is responsible for creating and manipulating audio elements in films to enhance storytelling and evoke emotional responses from the audience. This includes designing sound effects such as footsteps, environmental sounds, and special effects. The sound designer’s work adds depth and realism to the cinematic experience.

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5
Q

What is the relationship between design and nature, as mentioned in the text? Provide examples of fields where this relationship is put into practice.

A

The text discusses how designers often draw inspiration from nature to solve design challenges or create innovative solutions. This practice, known as biomimicry or biodesign, can be observed in various fields such as architecture, product design, and technology. Examples include using the aerodynamics of bird wings to design efficient wind turbines and mimicking the adhesive properties of gecko feet to develop reusable adhesives.

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6
Q

What does analyzing an object in the context of design entail, as suggested in the text? Why is it important to develop this skill?

A

Analyzing an object in the context of design involves examining its form, function, materials, and overall design choices to understand how it was created and how it could be improved. This skill is essential for designers to gain insights into successful design principles, identify areas for enhancement, and develop innovative solutions. It encourages critical thinking and a deeper understanding of design processes.

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7
Q

Explain the difference between Design Thinking and UX design, and why they are often confused.

A

Design Thinking is a basic methodology, while UX design is a discipline derived from it. Design Thinking focuses on the process, whereas UX design applies this process to a specific domain, often associated with digital interfaces. UX design is commonly associated with digital, web/mobile, and graphical interfaces, while Design Thinking serves as a foundational approach applicable to various disciplines.

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8
Q

Describe the five-step methodology popularized by IDEO for Design Thinking.

A

The five steps are: empathy, definition, ideation, prototype, and test. Empathy involves understanding users’ needs, definition focuses on framing the problem, ideation generates ideas, prototype develops a rough model, and test involves gathering feedback from users. These steps are iterative, and the last two steps operate in pairs.

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9
Q

Discuss the concept of iteration in Design Thinking and its significance.

A

Iteration is central to the Design Thinking approach, involving repetitive cycles of development and refinement. It allows for continuous improvement by revisiting and refining solutions based on feedback and testing. This iterative process enables designers to evolve their ideas, address shortcomings, and enhance the overall quality of the solution.

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10
Q

Explain the principle of alternating between divergence and convergence in Design Thinking.

A

Design Thinking involves alternating between divergent and convergent thinking throughout the process. Divergent thinking encourages exploration and the generation of multiple ideas, while convergent thinking focuses on narrowing down options and making decisions. This alternating pattern allows for creative exploration followed by focused refinement, leading to innovative and effective solutions.

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11
Q

Describe the role of empathy in the Design Thinking process and why it is essential.

A

Empathy is the foundation of Design Thinking, emphasizing understanding and empathizing with users’ needs, challenges, and experiences. By empathizing with users, designers can gain insights into their perspectives, motivations, and pain points, leading to more meaningful and user-centered solutions. Empathy fosters a human-centric approach, ensuring that designs meet users’ actual needs and enhance their experiences.

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12
Q

Discuss the technique of the “double diamond” in Design Thinking. What are its four stages, and how does it differ from other methodologies ?

A

The “double diamond” approach consists of four stages: explore, define, develop, and deliver. It emphasizes alternating between phases of divergence and convergence, with the exploration phase encompassing empathy and ideation, while the development phase focuses on prototyping and testing. This approach integrates brainstorming throughout the entire process, blending it with research in the exploration phase and development in the subsequent stages.

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13
Q

Explain the Lean Startup methodology and its three key stages. How does it differ from traditional Design Thinking approaches ?

A

The Lean Startup methodology comprises three stages: learn, build, and measure. It emphasizes rapid experimentation and iterative product development, starting with learning about customer needs, followed by building a minimum viable product (MVP), and concluding with measuring its performance and gathering feedback. Unlike traditional Design Thinking approaches, Lean Startup prioritizes efficiency and scalability, aiming to validate hypotheses quickly and adapt based on real-world feedback.

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14
Q

Describe the Design Sprint technique and its five-day process. What are its key features, and how does it facilitate rapid innovation ?

A

The Design Sprint technique is a structured process for rapidly solving problems and testing solutions in a five-day timeframe. It involves defining a challenge, generating solutions, creating a prototype, and testing it with users. This approach promotes collaboration, creativity, and decisiveness, enabling teams to ideate, prototype, and validate ideas within a short timeframe. Design Sprints emphasize speed and efficiency, making them ideal for generating actionable insights and driving innovation.

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15
Q

Discuss the significance of human-centered design in the Design Thinking process. How does it influence the approach to problem-solving and innovation ?

A

Human-centered design prioritizes understanding user needs throughout the design process, fostering empathy and collaboration. By involving users, designers create solutions that are more intuitive and effective, enhancing user experiences.

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16
Q

Compare and contrast the various Design Thinking methodologies discussed in the course, such as the five-step methodology, the double diamond approach, Lean Startup, and Design Sprint. What are their unique features, advantages, and limitations ?

A

Each Design Thinking methodology offers a unique approach to problem-solving. The five-step methodology emphasizes empathy, ideation, prototyping, and testing. The double diamond approach focuses on exploration, definition, development, and delivery in an iterative cycle. Lean Startup prioritizes rapid experimentation and validation of hypotheses, while Design Sprint facilitates rapid ideation, prototyping, and validation within a five-day timeframe.

17
Q

Discuss the role of iteration in Design Thinking and its impact on the design process. How does iteration contribute to innovation and continuous improvement ?

A

Iteration is central to Design Thinking, allowing designers to refine solutions through repetitive cycles of development and feedback. It fosters innovation by encouraging experimentation, learning, and adaptation over time, leading to more effective designs. Iteration enables continuous improvement and refinement based on user insights and evaluation.