1.3Position, Time and displacement Flashcards
Negative numbers are not to be avoided as they simply:
Locate an event in space or time relative to an origin.
Position vector with sled question *compare with coordinate system (2) with ex
an arrow from the origin to the point representing the sled.
Does not tell u anything different than the coordinates (x,y). It simply provides the info in an alternate form
- ex: (21m,45 degrees)
Coordinates
(x3,y3)
Scalar (2)
A single number that describes a physical quantity
Can be positive, negative or zero
Vector (2)
A quantity that has both a size (how much/how fast) and a direction (which way).
Has a directional aspect and cannot be described by a single number
Displacement
change in an object’s position
Vector equation for sled finding r4 vector:
r4=r3+(Change in) “r”
r4 is the vector sum of the vectors r3 and (change in )”r”.
Adding vectors (add B to A)
- draw A
- Place the tail of B at the tip of A
- Draw an arrow from the tail of A to the tip of B.
The displacement of (CIR)R of an object as it moves from one position ra to a different position rb is:
(CIR)r=rb-ra
As time proceeds, an object is speeding up if the displacement vectors
are increasing I length
As time proceeds, an object is slowing down if its displacement vectors are
decreasing in length