12/14 - Vocabulary Flashcards
1
Q
Pitch
A
Brief description and/or presentation of a game or a game concept designed to secure funding
2
Q
Probability
A
The likelihood that something will happen.
3
Q
Prototype
A
An early/unfinished version of the game.
4
Q
Publishers
A
Companies that manufacture and distribute games.
5
Q
Random
A
Occurrences in a game that players have no control over.
6
Q
Replayability
A
A game that allows it to be played over and over again.
7
Q
Rules
A
The mechanics enforce these things that you can or cannot do.
8
Q
Service Mark
A
Legal protection for a tagline or catchphrase.
9
Q
Simulation
A
Intended to represent some part of reality.
10
Q
Space
A
The look and feel of the game from its design.