1.1 media sectors and products Flashcards

1
Q

what are the 8 sectors of media industry

A
  1. film
  2. television
  3. radio
  4. print publishing
    5.computer games
  5. interactive media
  6. internet
  7. digital publishing
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2
Q

what are the 4 sectors of traditional media

A
  1. film
  2. television
  3. radio
  4. print publishing
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3
Q

what are the 4 sectors of new media

A
  1. internet
  2. digital publishing
  3. interactive media
  4. computer games
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4
Q

what are the 3 stages of production

A
  1. pre-production
  2. production
  3. post-production
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5
Q

print publishing

A

produces physical published products (magazines, brochures, books and posters)

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6
Q

film

A

3 stages, originally filmed on a celluloid camera

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7
Q

television

A

generally shorter than film and broadcasted to a fixed schedule

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8
Q

radio

A

broadcasted to a fixed schedule and typically fit into 30 or 60 minute slots

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9
Q

internet

A

the infrastructure that hosts:

video streaming
podcasts and music streaming
social media
websites

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10
Q

interactive media

A

media that can be interacted with by a user for example:

online forums
surveys
online quizzes
any online media navigable with buttons

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11
Q

digital publishing

A

any publishing online for example:

social media advertisements
online newsletters
blogs
eBooks

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12
Q

computer games

A

online games that can be played by a user inputting data into a computer

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13
Q

SFX

A

special effects - effects that happen in the real world

stunts
props
animatronics
live-action weather
prosthetics
pyrotechnics

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14
Q

VFX

A

visual effects - created by a computer

unwanted items can be removed
uses green screens for backgrounds
landscapes can be altered

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15
Q

animation

A

a series of drawings or graphics which are rapidly sequenced to show movement

stop motion
hand drawn animation
3d animated films

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16
Q

digital imaging and graphics hardware

A

digital cameras
scanners
personal computers

17
Q

digital imaging and graphics software

A

Adobe
photoshop
GIMP
InDesign
Serif Affinity

18
Q

multimedia

A

a variety of media products used in the same product for example:

a PowerPoint presentation containing buttons, videos, photos, text and audio

19
Q

AR

A

augmented reality

20
Q

VR

A

virtual reality