11. Light & Optics Flashcards
Real or Virtual Image
- + Real image = positive – light rays passing through it and can be projected upon screen.
- - Virtual image = negative – no light rays passing through it and cannot be projected upon screen. (light behaves as though it diverges from image point but doesn’t pass through it)
Image for diverging
mirror & lens
Diverging mirror (convex) & lens (concave)
Image always: REV = Reduced, Erect (up-right), Virtual
Snell’s Law
Snell’s law - mathematical relationship between path taken by light ray in crossing boundary/ surface of separation between 2 contacting substances and refractive index of each.
v = velocity, λ = wavelength
n = refractive index of medium = optical density = ability of medium to bend light à higher n = greater bend toward normal N
Refractive Index
↑Higher refractive index = light slows down = changes direction = leans towards Normal N.
↓Lower refractive index = light speeds up = changes direction = leans away from Normal N.
- n = 1.0 for air; n = 1.33 for H2O; n = 1.5 for glass (at λ = 589 nm)
Figure: Light entered ‘faster’ medium = less optically dense (air) so n2 < n1
Magnification Equation
M positive = image erect (up-right), negative = inverted
M > 1 image enlarged, M < 1 image diminished
Convention for
diverging & converging
lenses & mirrors
- i & o, positive values mean real image, negative values mean virtual
- r & f, positive values mean converging, negative values mean diverging
- M positive = image erect (up-right), negative = inverted
- M > 1 image enlarged, M < 1 image diminished