1.1 Flashcards

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1
Q

Abstraction

A

Procedural abstraction gives a name to a procedure. People can then use the procedure without worrying about the finer grain details.

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2
Q

Adaptive technology

A

Adaptive technology helps increases or maintains the capabilities of a person with a disability.

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3
Q

Analog

A

Analog information has continuous values instead of jumping from one value to another value without passing through the values in between. Most physical information such as position, wind speed, light intensity, or sound procedure, is analog.

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4
Q

Arguments

A

The values that a program provides to function.

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5
Q

Authentication

A

When two parties exchange information so that they trust that each other is who they say they are.

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6
Q

Automation

A

Automation is using a system (often a computer) to do something with less human attention than the task would otherwise require. Examples: automated manufacturing of clothing, security image analysis, or automated vegetable planting.

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7
Q

Backlog

A

A prioritized list of features or user stories to add to a program.

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8
Q

Binary

A

Binary information is written using only two values: zero and one. Everything can be opproximately represented using a binary representation.

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9
Q

Boolean expression

A

A Boolean expression is either true or false. Boolean operators include “and”, “or” and “not”.

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10
Q

Character

A

Any single typeset unit, including uppercase and lowercase letters, digits, punctuation marks, international characters like tabs and carriage returns.

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11
Q

Collaboration

A

Working together by sharing information, resources, or responsibilities; creating knowledge, services, or goods as a group.

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12
Q

Components

A

Parts of an interface.

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13
Q

Concatenate

A

To tack together two strings of characters, making one longer string.

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14
Q

Computational thinking

A

Habits that help people solve problems with computers. Computational thinking habits cause a person who is facing a problem to ask how computers could help them be more creative, to communicate, to collaborate, to use data or the internet, or to use crowdsourcing or simulation, to solve a problem.

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15
Q

Creative expression

A

Computing helps people create sound, movies, 2D media such as screen images or paper art, 3D media including computer- controlled subtractive art (milling) or additive art (3D printing), user interface design, user experience design.

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