1.1 Flashcards
Abstraction
Procedural abstraction gives a name to a procedure. People can then use the procedure without worrying about the finer grain details.
Adaptive Technology
Adaptive technology helps increases or maintains the capabilities of a person with a disability.
Analog
Analog information has a continuous values instead of jumping from one value to another value without passing through the values in between. Most physical information such as position, wind speed, light intensity, or sound pressure, is analog.
Arguments
The values that a program provides to a function
Authentication
When two parties exchange information so that they trust each other is who they say they are
Automation
Automation is using an system (often a computer)to do something with less human attention than the task would otherwise require. Examples: automated manufacturing of clothing, security image analysis, or automated vegetable planting.
Backlog
A priorities list of features or user stories to add to a program
Binary
Binary information is written only using only two values: zero and one. Everything can be a Approximately represented using binary representation.
Boonlean expression
A Boolean expression is either true or false. Boolean operators include “and”, “or”, and “not”.
Character
Any single typeset unit, including uppercase letter, digits, punctuation marks and special characters like tabs and carriage returns.
Collaboration
The action of working with someone to produce or create something.
Components
Parts of an interface.
Conatenate
To tack together two strings of characters, making one longer string.
Computational thinking
Habits that help people solve problems with computers. Computational thinking habits cause a person who is facing a problem to ask how computers could help them be more creative, to communicate, to collaborate, to use data or the Internet, or to use crowdsourcing or simulation, to solve a problem.
Creative expression
Computing helps people create sound, movies, 2D media such as screen images or paper art, 3D media including computer-controlled subtractive art (milling) or additive art (3D printing), user interface design, user experience design.