1. Game Theory Flashcards
Rational decision maker
Someone who’s decisions can be accurately modelled
Actions
The alternatives from which a person can choose
Outcomes
The consequences that result from each possible action
Preferences
The player’s personal ranking over possible outcomes
What does X represent?
Outcome space
What makes a preference rational?
Completeness and transitivity
Completeness
When any two outcomes can be ranked by the preference relation
Transitivity
If a>b and b>c then a>c
When does a player follow a possible choice paradigm?
- They know all possible actions, A
- They know all possible outcomes, X
- They know the relationship between actions and outcomes
- They have rational preferences over outcomes
Lottery
A finite set of outcomes with an associated probability to each outcome
Independence axiom
States if x1>x2 then px1 + (1-p)x3 > px2 + (1-p)x3 for all 0<p></p>
Continuity axiom
If x1>x2>x3 then there exists p such that px1 + (1-p)x3 = x2
What is a normal game?
Step 1: each players chooses a strategy simultaneously and independently
Step 2: conditional on players choices, payoffs are distributed to each player
What is a payoff function?
It maps every combination of pure strategies to a player n’s payoff
Strategy profile
A possible combination of all players strategies
Dominant strategy
When one strategy produces a higher payoff regardless of the strategies chosen by other players
What is IESDS?
Iterated Elimination of Strictly Dominating Strategies. Where we remove dominating strategies from the game