09-01 Manipulation/Mobilization Flashcards

1
Q

Definition of Manual Physical Therapy

A
  • Skilled hand movements intended to improve tissue extensibility; increase ROM; induce relaxation; mobilize or manipulate soft tissue and joints; modulate pain; reduce soft tissue swelling, inflammation, or restriction
  • Hands-on; doing something with hands
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2
Q

Manual Physical Therapy - Procedures/Modalities

A
  • Manual lymphatic drainage
  • Manual traction
  • Massage
  • Mobilization/manipulation
  • Passive ROM
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3
Q

Definition of Mobilization

A
  • “A skilled passive movement of a joint” [Stanley Paris, Pres/Founder of USA]
  • Continuum of skilled passive movements to the joints and/or related soft tissues that are applied at varying speeds and amplitudes, including a small amplitude/high velocity therapeutic movement
  • Amplitude = Size/motion
  • Velocity = Speed
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4
Q

Somatic Dysfunction

A
  • Impairment or altered function of the related components of the somatic system
  • Skeletal
  • Arthrodial
  • Myofacial structures
  • Related vascular, lymphatic, and neural elements
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5
Q

Classical [Physiological] Movements

A
  • Active and passive
  • Osteokinematics: Cardinal plane movements
  • ROM and muscle function/end range
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6
Q

Accessory movements

A
  • Component motions [Accompany active motion but not under voluntary control]
  • Joint play [Motions occur between joint capsules; the “give” that causes bones to move]
  • Arthrokinematics: Necessary to complete Roll, Glide, Spin, Distraction, Sliding, Compression
  • Facilitates movement
  • Cannot be actively performed by the patient
  • Relieves and absorbs extrinsic forces
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7
Q

Joint play

A
  • Extra bit of motion outside of volutional control
  • Protects joint at end range
  • Mobilization restores joint play
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8
Q

Manipulation movements

A
  • Non-thrust [Distraction and glides]
  • Thrust
  • Muscle energy
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9
Q

Non-thrust manipulation

A
  • Distraction and glides
  • Elongates connective tissue including adhesions, neurophysiologically to fire cutaneous muscular and joint receptor mechanisms [adhesions occur after 10 days]
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10
Q

Distraction vs Traction

A
  • Distraction: Application of a force with joint separation

- Traction: Application of a force with NO joint separation

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11
Q

Thrust

A
  • Sudden high velocity, short amplitude motion
  • Delivered at the pathological limit [end of available ROM when there is restriction] of an accessory motion
  • Grade 5, can cavitate [POP!] joint
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12
Q

Muscle Energy

A
  • Active isometric muscle contraction alters positional relationships or mobilizes joints
  • Different approach to contract/relax
  • Muscle contraction moves joint using reversed origin/insertion
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13
Q

Self-mobilization

A
  • Teach patient to enhance what is done in-clinic and maintain goals
  • Self-stretching techniques specifically use joint traction or glides to direct the stretch force to the capsule
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14
Q

Mobilization with Movement (MWM)

A
  • Developed by Brian Mulligan
  • Combination of active physiological movement by the patient and passive accessory movement by the therapist
  • Passive stretching delivered without pain as a barrier
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15
Q

Mobilization Under Anasthesia (MUA)

A
  • Medical procedure
  • Patient is manipulated while anesthetized
  • Restores full ROM by breaking adhesions around a joint
  • Uses rapid thrust or passive stretch using physiological or accessory movements
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16
Q

Goals of manipulation

A
  • Restore normal, pain-free movement of the musculoskeletal system in postural balance
  • Restore joint play and ROM
  • Even distribution of loads
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17
Q

Biomechanical effects of manipulation

A
  • Improves the plasticity and elasticity of shortened or thickened soft tissue by:
  • Stretching tight capsules
  • Snapping adhesions
  • Alter positional relationships
  • Improve fluid dynamics [blood, lymph synovial fluid]
  • Release sensitive structures [nerves, facet capsules]
18
Q

Neurophysiological effects of manipulation

A
  • Reduce muscle tone/pain by firing mechanoreceptors
  • Types I-II [gate pain]
  • Type III [stretch, thrust]
  • Type IV [injury, inflammation]
19
Q

Type I manipulation

A
  • Postural
  • Capsule
  • Oscillations [small movement of joints]
  • Releases endorphins and enkephalins; gates pain
20
Q

Type II manipulation

A
  • Dynamic
  • Capsule
  • Oscillations [small movement of joints]
  • Releases endorphins and enkephalins; gates pain
21
Q

Type III manipulation

A
  • Inhibits muscle contraction & sense of direction
  • Capsule, ligaments
  • Stretch, sustained pressure, thrust
  • Releases chemical holds
22
Q

Type IV manipulation

A
  • Nociception
  • Most tissue
  • Injury, inflammation
23
Q

Chemcial effects of manipulation

A
  • Release of endorphins and lipoproteins
24
Q

Psychological effects of manipulation

A
  • Effects of touch
  • Ability to find and reproduce a patient’s pain
  • Thorough evaluations
  • Drama of the “pop” - something has happened
25
Indications for manipulation
- Reduce pain - Improve ROM - Improve function - Improve circulation - Neurophysiological benefits - Break fixations/adhesions - Release entrapments - Psychological effects - If thrusting - quicker, requires less work, less painful than repeated mobilization
26
Contraindications for manipulation
- Hypermobility: Stabilization is intervention of choice - Joint effusion: Capsule already stretched, limitations due to extra fluid, not shortened muscle - Inflammation: Stretching increases pain and muscle guarding; 10 days = adhesion formation
27
Precautions for manipulation
- Malignancy - Bone disease - Unhealed fx - Excessive pain - Hypermobility in associated joints - Total joint replacements - self limiting [TKR = 2 wks to restore full extension] - Newly formed connective tissue - Systemic connective tissue disease [RA - tissue weak already]
28
Types of arthrokinematic motion
- Roll, glide, spin | - Most joint movements involve combination of all three motions
29
Convex-Concave Rule
- Concave [Cave on Vex]: Moves in same direction as body segment's motion - Convex [Vex on Cave]: Moves in opposite direction of body segment's motion
30
Grades of Mobility
- Mobilize above and below joint - 6 = Unstable [specific joint/stabilize] - 5 = Considerable hypermobility [specific joint/stabilize] - 4 = Slight hypermobility [specific joint/stabilize] - 3 = Normal - 2 = Slight hypomobility - 1 = Considerable hypomobility - 0 = Ankylosed [zero motion]
31
Joint congruency
- Joint surfaces have maximum contact with each other - Tightly compressed; difficult to separate - Ligaments are taut - Close-packed or closed-pack postion - Usually occurs at one extreme or the other - Mobilization: Put joint in loose-packed position
32
Joint incongruency
- Joint surfaces do not have maximum contact with each other - Easily separated - Ligaments are lax - Open-packed or loose-packed position - Best position for joint mobilization techniques - Accessory motion/joint play demonstrated
33
Passive- Angular Stretching
- May cause increased pain and joint trauma [tears and rips] - Lever magnifies force at the joint - Excessive compression in the direction of the rolling bone - Roll without glide does not replicate normal joint mechanics
34
Joint-glide Stretching
- Safer and more selective - Forces applied close to the joint surface; controlled at an intensity compatible with the pathology - Forces replicate gliding component; does not compress cartilage - Forces selectively applied to desired tissue
35
Mobilization grades
- Range of joint glide inside joint - Grades I & II: gate pain - Grade III & IV: stretching maneuvers - Grade I: Small-amplitude rhythmic oscillations; Performed at beginning of the range - Grade II: Large-amplitude rhythmic oscillations; Performed within the range, not reaching limit - Grade III: Large amplitude rhythmic oscillations; Performed up to limit of available motion and stressed into tissue resistance - Grade IV: Small-amplitude rhythmic oscillations; Performed at limit of available motion and stressed into tissue resistance
36
Capsular lengthening
- 20-40 newtons to make significant change in capsular lengthening - 1N = .2 lbs - 5N = 1 lb - 20N = 4 lbs - Geoffrey Maitland
37
Joint distraction grades
- Grade I [loosen] = "Bunching skin" unweights the joint - Grade II [tighten] = "Taking up the slack" enough distraction/glide to tighten tissues around the joint - Grade III [stretch] = Amplitude large enough to place stretch on joint and surrounding structures; increase joint play - Kaltenborn: Arthrokinematic glide with capsular pattern and distraction grades
38
Definition of Capsular pattern
- Order in which a joint moves - Motion restriction is due to capsule tightness - Motion lost in certain pattern when loss is due to restriction in a capsule
39
Capsular patterns - UE
- Glenohumeral: ER [LR] - ABD - IR [MR] - Humeroulnar: FLEX - EXT - Radiohumeral: FLEX - EXT - SUP - PRO - Proximal Radiohumeral: SUP - PRO - Distal Radioulnar: Pain at extremes of rotation - Wrist: FLEX - EXT [equally limited] - MCP/IP: FLEX - EXT
40
Capsular patterns - LE
- Thoracic Spine: Side FLEX/ROT [equally limited] - EXT - Lumbar Spine: Side FLEX/ROT [equally limited] - EXT - Hip: IR [MR] - EXT- ABD - FLEX - ER [LR] - Knee: FLEX - EXT - Talocrural: PF - DF - Midtarsal: DF - PF - ADD - IR [MR] - First MTP: EXT - FLEX - Second to fifth MTP: Variable - IP: FLEX - EXT