01 Introduksjon Flashcards

1
Q

Vanlig “sykel” i kunstig intelligens

A

perception-action cycle

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2
Q

parts of an AI system

A

environment

agent: sensors -> actuators

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3
Q

når sensorene alltid kan se hele tilstanden til systemet

A

fully observable (environment)

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4
Q

fully observable (environment)

A

when the sensors (agent) always can see the entire state of the environment

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5
Q

når agenten må bruke minne for å gradvis danne seg et bilde av omgivelsene

A

partially observable (environment)

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6
Q

partially observable (environment)

A

when the sensors (agent) can only see a fraction of the state, yet memorizing past measurements

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7
Q

deterministic environment

A

an environment in which agents’ actions uniquely determine the outcome (no randomness)

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8
Q

an environment in which agents’ actions uniquely determine the outcome

A

deterministic environment

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9
Q

stochastic environment

A

an environment in which a certain amount of randomness is involved

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10
Q

an environment in which a certain amount of randomness is involved

A

stochastic environment

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11
Q

discrete environment

A

an environment where the space of possible actions and things you could sense is finite

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12
Q

an environment where the space of possible actions and things you could sense is finite

A

discrete environment

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13
Q

continuous environment

A

an environment where the space of possible actions or things you could sense may be infinite

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14
Q

an environment where the space of possible actions or things you could sense may be infinite

A

continuous environment

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15
Q

benign environment

A

an environment that does not try to obstruct the agent

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16
Q

an environment that does not try to obstruct the agent

A

benign environment

17
Q

adversarial environment

A

an environment that actively tries to obstruct the agent

18
Q

an environment that actively tries to obstruct the agent

A

adversarial environment

19
Q

AI as _____ management

A

AI as uncertainty management

20
Q

sources of uncertainty

A
sensor limits
stochastic environments
ignorance
adversaries
laziness
...
21
Q

key attributes of AI environments

A

fully vs partially observable
deterministic vs stochastic
discrete vs continuous
benign vs adversarial