This class was created by Brainscape user Andreas Hein. Visit their profile to learn more about the creator.

Decks in this class (22)

Deck 00
Challenges in sw project management,
Additional challenges in global s...,
Why is project management is a pr...
14  cards
Lecture 2 Project Management Basics
Project definition,
What is a role,
Example of meeting management roles
41  cards
Exercise 2 SCRUM
Defined process control model,
Empirical process control model,
Scrum is based on an empirical pr...
25  cards
Lecture 3:
Software project management plan,
Project agreement,
How much planning should you do
35  cards
Exercise 3
Motivation meetings,
1 purpose of the meeting,
2 desired outcome
12  cards
Lecture 4: Software Lifecycle
Definition sw lifecycle,
Where do we need models,
How much modeling
27  cards
Exercise 4: Prototyping
Nielsen s 10 heuristics,
1 match the real world,
2 consistency and standards
19  cards
Lecture 5: Usability Management
Spiral model,
Spiral model picture,
Limitations of linear and iterati...
41  cards
Lecture: 6 Kanban
Motivation for kanban,
What is kaizen,
Muda mura muri
11  cards
Lecture 7: Contracting
Contracting in the project life c...,
Contracting in the project life c...,
Contracting in formal
38  cards
Lecture 8: Change Management
Why change management,
What is software configuration ma...,
Administering software configurat...
35  cards
Lecture 9: Estimation and Scheduling
Motivation some facts about estim...,
Challenges,
Components of an estimation
56  cards
Lecture 10: Develop Winning Proposals
Are proposals just something for ...,
Definition of proposal,
For normal it projects a wide var...
29  cards
Lecture 11: CMMI
What led to cmmi,
What is the goal of cmmi,
What is cmmi details
22  cards
Lecture 12: Risk Management
Whats a risk,
Risk lineup,
Risk uncertainty and profit
26  cards
Lecture 13: Global Project Management
What s special about global sw en...,
Communication in large teams,
Gse increases communication overhead
17  cards
Lecture 14: Antipattern
Pattern definition,
Patterns can become antipatterns,
Informal antipattern definitions
38  cards
Exercise 6: Planning
What are the goals of planning,
Purpose of dependency diagrams,
Adjusting the estimation 3 point ...
8  cards
Exercise 7: Testing and Continuous Integration
Terminology for failure,
How to deal with faults,
Taxonomy for fault handling techn...
10  cards
Exercise 8: Continuous Delivery & Release Management
Motivation,
Definitions release management,
Devops
11  cards
Exercise 10: Demo Management
Murphy s law,
Risk has materialized no backend ...,
Tornado model
13  cards
Exercise 11: Repetitorium
Why is communication is critical,
Project communication,
Benefits of post mortem analysis
49  cards

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POM

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