CSC 305-- Rust Programming II

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Decks in this class (18)

Rust - Introduction
Rust is what type of programming ...,
System and application programmin...,
Rust focuses on three goals 3
7  cards
Rust - Data Types
What typed language is rust 1,
True or false the compiler can au...,
How do you declare a variable in ...
10  cards
Rust-Variables
By default variables are mutable ...,
Blank 2
2  cards
Rust-String
Classifications of the string dat...,
When is the string literal used 2,
Give an example of a string liter...
17  cards
Rust - Operators
What is the difference between op...,
Blank 2
2  cards
Rust - Decision Making
Give the possiblites of decision ...,
Give a code example of if statment 2,
Give an example of ifelse and nes...
6  cards
Rust - Loop
Create an example of a for loop t...,
Give the syntax of a while loop 2,
Give an example of a loop stateme...
4  cards
Functions
How to define a function 1,
How to invoke a function 2,
How to return a value of a functi...
7  cards
Rust - Tuple
Describe tuple 1,
An example of a tuple and print it 2,
Pass a tuple as a parameter to a ...
4  cards
Rust- arrays
Features of array 1,
Decalaring arrays 2,
How to use iter function 3
6  cards
Rust - Ownership
The memory for a program can be a...,
Describe stack 2,
Describe heap 3
14  cards
Rust - Borrowing
What is borrowing 1,
How do you borrow 2,
Give example of wrong use of borr...
7  cards
Rust - Slices
Describe pointers 1,
What is the syntax 2,
Give an example of a slice form o...
6  cards
Rust - Structure
Struct defines data as 1,
Sytax of declaring a struct 2,
How to init a structure 3
10  cards
Rust - Enums
Describe derive debug in enums 1,
Give example of implmenting enums 2,
How would you use structs and enum 3
9  cards
Modules
What is crate 1,
What is cargo 2,
What is a module 3
9  cards
Rust - Vectors
Describe vectors 1,
Syntax for creating vectors 2,
Mention vec methods 3
5  cards
Past Questions
What is the gnu triplet system 1,
Explain each parts 2,
Why gnu 3
17  cards

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CSC 305-- Rust Programming II

  • Class purpose General learning

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