Session 10: Usability Engineering and Benchmarking Database Design Flashcards

1
Q

Usability goals focus on three key aspects?

A
  1. Effectiveness
  2. Efficiency
  3. Satisfaction
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2
Q

Lab-based usability testing?

A

Observing users as they interacting with a product in a controlled envioronment.

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3
Q

Remote usability testing?

A

Users participate in usability studies from their own environments, using their own devices.

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4
Q

Guerrilla testing?

A

Quick and informal usability testing method conducted in public places like coffee shops or malls.

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5
Q

Advanced usability testing techniques?

A
  1. Eye tracking : Specialized technology used to monitor where and how users look at a screen.
  2. A/B Testing : A method where two versions of a product are tested with users to determine which one performs better.
  3. Usability Inspection Methods : Systematically examining a product to identify usability issues.
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6
Q

Data analysis techniques for usability research?

A
  1. Qualitative data analysis
  2. Quantitative data analysis
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7
Q

High/Low Fidelity Prototypes

A

High Fidelity Prototypes :
Detailed and interactive representation of a product that closely resemble the final design in terms look and functionality.

Low Fidelity Prototypes :
A simple and less detailed version of a product, created using basic sketches or wireframe.

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8
Q

What is Rapid Prototyping?

A

Quickly creating prototypes to test and refine ideas during the design process.

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9
Q

Rapid Prototyping tools and techniques?

A
  1. Sketching and Wireframing:
    * Balsamiq
    * Sketch
    * Lucid Chart
  2. Interactive prototyping:
    * Figma
    * Adobe XD
    * InVision
  3. Code-Based prototyping:
    * React.js
    * Angular.js
    * Flutter
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10
Q

Usability benchmarking?

A

Measuring and comparing the usability of the product against defined standards, industry benchmarks , or competing products.

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11
Q

When setting benchmarks, benchmarks can be established using various sources.

A
  1. Industry standards
  2. Competitor analysis
  3. Historical data
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12
Q

Benchmarking methods?

A
  1. Comparative usability tesing
  2. Longitudinal studies
  3. Userbility scorecards and Indexes
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13
Q

Steps to implement Benchmarking?

A
  1. Define usability goals and metrics
  2. Identify benchmarks
  3. Integrate Benchmarking in the design process
  4. Conduct usability testing
  5. Analyze and interpret data
  6. Iterate and Improve
  7. Document and Communicate findings
  8. Monitor and Update Benchmarks
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14
Q

Best practices for collecting and analyzing Benchmarking Data?

A
  1. Define clear objective
  2. Use multiple data resources
  3. Ensure consistency
  4. Involve real users
  5. Combine Quantitative and Qualitative data
  6. Regular monitoring
  7. Actionable insights
  8. Document and share
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