Review Flashcards
Visual Cues
Perceptually organize by taking into account
1. Depth
2. Form
3. Motion
4. Constancy
Retinal disparity
Eyes are apart giving humans slightly different views of objects (depth)
Convergence
Depth and how eyeballs are turned
Far away: eye muscles relaxed
Close: eye muscles contract
Binocular cues
How humans recieve cues due to having two eyes
Monocular cues
Cues humans recieve without needing two eyes
Relative size
- Can infer with an eye
- Closer an object is, the bigger it is
- Gives idea of form
Interposition
Perception that one object is in front of another is closer
Relative height
Things that are higher appear further then thing that are closer (think mountains)
Shading & Contour
Using light and shadows to percieve depth/contours
(craters)
Motion parallax
Things farther away move slower
Closer moves faster
Constancy
Perception of object doesn’t change even if image cast on retina is different
Size Constancy
Perception of somethings size remains constant despite changing distance
Shape Constancy
Perception that a changing shape still maintains the same shape
(ex: a door closed is rectangle and still appears rectangle when being opened)
Color Constancy
Despite lighting change (which change color on retina) we understand color is same
Sensory Adaptation
Senses are adaptable and can can their sensitivity to stimuli
Hearing Adaptation
Inner Ear Muscle
Higher noise: muscle contracts (protects ear drum)
Proprioception
Sense of position/balance of the body in space
Down regulation
Light adaptation
When bright, pupils constrict
Desensitization of rods and cones
Up Regulation
Dark adaptation
When dark, pupils dilate
Rods and cones synthesize
Difference Threshold & Weber’s Law
Just Notable Difference (JND): Threshold when you notice a change in sensation
∆JND / I (Initial Intensity) = k (constant)
Linear relationship between incremental threshold and background intensity
Absolute threshold of Sensation
Minimum intensity of a stimulus needed to detect it 50% of the time
Subliminal Stimuli
Stimuli below absolute threshold of sensation
Intensity
How quickly neurons fire to notice
Slow: low intensity
Fast: high intensity
Non-adapting
Neuron constitency fires at a constant rate
Slow-adapting
Neuron fires in beginning of stimulus and slowly reduces after some time
Fast-adapting
Neuron fires when stimulis starts then stops firing
Somatosensation
Vestibular System
Balance and spatial orientation
* Comes from inner ears (semicircular canals) and limbs
Endolymph
Fluid in canals
* When we rotate fluid moves in semicircular canals
* Help detect what direction head is moving in
* How fast fluid moves helps determine strength of rotation
Otolithic Organs
Utricle and Saccule
* Help detect linear acceleration and head positioning
* Work well due to gravity and buoyancy
* Contribute to dizziness and vertigo
Signal Detection Theory
How we make decisions under uncertainty
At what point we can detect a signal
Signal Detection Options
Hit > miss (when strong signal)
Miss > hit (weak signal)
Conservative Strategy
Always say no unless 100% certain (might get some misses)
Liberal Strategy
Always says yes even if get false alarms
Bottom up Processing
Stimulis influences our perception
* No preconcieved notions
* Data driven
* Inductive reasoning
Top down Processing
Background knowledge influences perception
* Theory driven
* Perception influenced by expectation
* Deductive reasoning
Similarity
Items similar to one another are grouped together by brain
Pragnanz
Reality organized reduced to simplest form possible
Ex: Olympic rings seen as 5 rings and not complex shape
Proximity
Objects that are closer together are grouped together compared to objects that are farther
Continuity
Lines are seen as following the smoothest path
Closure
Objects grouped together are seen as whole and mind fills in missing information
Symmetry
Mind percieves objects as symmetrical and forming around center point
Law of common fate
Elements moving together are percieved as a group
Law of Past Experiences
In some cases visual stimulis are categorized according to past experiences
Contextual Effects
Influence of environmental factors (context) on perception
Conjunctiva
Thin layer of cells that line inside of eyelids from eye
Cornea
Transparent thick sheet of fibrous tissue
* Starts to bend light
* First part of eye light hits
Anterior chamber
Space filled with aqueous humour that provides pressure to keep shape of eyeball
Pupil
Opening in middle of iris that determines amount of light allowed in to eye
* Size can change based on iris relaxing/contracting
Iris
Gives eye its color
Muscle that controls the size of the pupil
Lens
Bends light so it goes to the back of the eyeball
* Focuses on fovea of retina
* Changes shape using suspensory ligaments
Ciliary Body
Made up of suspensory ligament and ciliary muscle
* Secretes acqueous humor
Posterior Chamber
Area behind iris to back of lens
* Filled with acqueous humor
Vitreous Chamber
Vitreous humor (gelly like substance) provides pressure and nutrients for the eyeball
Retina
Back area of eye (filled with photoreceptors) where light is converted from physical waveform to electrochemical impulse that brain can interpret
Macula
Part of retina rich in primarily cones with some rods
Fovea
Part of macula with only cones
Cones
Detect color (mainly red, than green, least blue) and detail (some light)
* Contain photopsin (if light hits will trigger phototransduction cascade)
* Concentrated in fovea
* Fast recovery time (Doesn’t take long to adjust to changes in color)
Rods
- Detect light
- Night vision
- A lot more sensitive to light than cones
- Found mainly in periphery (less direct light)
- Contain rhodopsin (if light hits will trigger phototransduction cascade)
- Slow recovery time (takes a while to adjust to dark)
Choroid
Network of blood vessels that help nourish retina
* Black in humans
* Animals with night vision have non-black choroids
Sclera
Thick fibrous tissues that covers the posterior of the eye (whites)
* Attachment point for muscles
* Extra layer of protection and structure
* Lined with conjunctiva
Transmission
Electrical activation of one neuron by another
Perception
Conscious sensory experience of neutral processing
Processing
Neutral transformation of multiple neural signals into perception
Transduction
Occurs when energy is transformed from one form to another
(ex: light to electrical in eyes)
Sensation
Physical stimulus converted in to neural impulse
Photo Transduction Cascade
Light hits rods > rods turn off > bipolar cells turn on > retinal ganglion cells turn on > optic nerve > brain
Trichromatic Theory of Color
You have cones that are receptive to 3 colors (red, green, and blue) that combine to form colors we see
Opponent Process Theory of Color
You have cones that are receptive to 4 colors (red, green, blue, and YELLOW)
Red and green cones oppose each other as do black and white
Only one color can dominate at a time
Phototransduction Cascade (PTC)
Light
Phototransduction Cascade (PTC)
Dark
Photopic Vision
Vision at high light levels
Mesopic Vision
Vision at dawn/dusk involving rods and cones
Scotopic Vision
Vision at very low levels of light
Photoreceptor
Specialized nerve that can take light and convert to neural impulse
Blind Spot
Where optic nerve connects to retina
* No rods/conesf
Visual Field Processing
Ray of light from left visual field hits **nasal ** side of left eye and temporal side of right eye
Ray of light from right visual field hits nasal side of right eye and temporal side of left eye
Optic chiasm
Where each electric signal to the brain from each eye converges
* Axons leading from temporal side DON’T cross here
Feature detection
When looking at an object you need to break it down into component features to make sense of it
1. Color
* Cones
* Trichromatic Theory
* Something reflects red > red light hits red cone > fire axon potential > brain sees red
2. Form
* Cones
* Parvocellular Pathway: Good at spatial resolution (boundaries and shapes) and color, bad at temporal (motion)
3. Motion
* Rods
* Magnocellular Pathway: High temporal resolution (time and movement), bad spatial resolution (no color)
Parallel Processing
Detect/focus all information (color, form, motion) at same time
Audition
Sense of sound
Need…
1. Pressurized sound wave (stimuli)
2. Hair cell (receptor, found in cochlea)
Wavelength
How close peaks (of a soundwave) are
Smaller wavelength = greater frequency
Higher wavelength = smaller frequency (travel farther, penetrate deeper in to ear)
External/Outer Ear
- Pinna
- Auditory Canal/External Auditory Meatus
- Tympanic Membrane/Eardrum
Middle Ear
Three osicles (bones)
1. Malleus (hammer)
2. Incus (anvil)
3. Stapes (stirrup)
* Moves back and forth at same frequency as stimulis
* Pushes elliptical window back and forth
Three smallest bones in the body
Inner Ear
- Cochlea
* Round structure lined with hair cells - Semicircular canals
Cochlea
Fluid inside cochlea is pushed around and comes back around (cochlea is spiraled)
Organ of Corti divides cochlea in two
Organ of Corti
- Upper Membrane
* Cilia are called the hair bundle and made of little filaments (one filament is a kinocilium) - Lower Membrane
and little hair cells
As fluid moves in cochlea, causes hair cells to move back and forth
Hair moves activates spiral ganglion cell which activates auditory nerve
Basilar Tuning
Varying hair cells in cochlea that allow the brain to distinguish
Primary Auditory Cortex
Part of temporal lobe
Time Ticking - Temporal Lobe
* Recieves all information from cochlea
Cochlear Implants
Surgery that tries to restore some hearing to people with sensorineural narrow hearing loss (nerve deafness)
Sensory Adaptation
Change over time of receptor to a constant stimulus
* Down regulation of a sensory receptor
Amplification
Opposite of sensory adaptation
* Up regulation
Somatosensory Homunculus
Map of your body in your brain
* Information all comes to the sensory strip
* In sensory cortex (cortex/parietal lobe)
Proprioception
Sense of balance/position
* Sensors (tiny little sensors) located in muscles send signals that go up spinal choard and brain
* Can tell how contracted/relaxed
* More cognitive
Kinaesthesia
Movement of the body
* More behavioral
Nociception
Ability to sense pain
* SLOW
Thermoception
Ability to sense temperature
* SLOW
* Use TrypV1 receptor
* Conformational change: change in physical structure in pain
3 Types of Nerve Fibers
- A-beta fibres:
* Fast ones are thick and covered in myelin
* Less resistance, high conductance - A-delta fibres:
* Smaller diameter, less myelin - C fibres:
* Small diamter, unmyelinated (lingering sense of pain)
Fastest to slowest alphabetical A-B, A-D, C
Gate Control Theory of Olfaction
Theory of the process of nociception
* Non painful input closes the gates to painful input, which prevents pain from traveling to the central nervous system
Stimulis by non-noxious input is able to suppress pain
Pheromone
Chemical signal released by 1 member of species and sensed by another species to trigger an innate response
* Important in animals (insects)
* Mating, fighting, communication
Amygdala
- Emotion, agression, mating
- In temporal lobe
- Memory, decision making, emotional reactions
Vomeronasal System
Ipsilateral
Occuring on same side of body
* Smell (olfactoin) and taste (gustation)
* Doesn’t synapse on to thalamus
Contralateral Control
Left brain controls right body and right brain controls left body
* Affecting/crossing over opposite side of brain
* Vision, hearing, touch
Labeled-line Theory of Olfaction
Each receptor would respond to specific stumuli and is directly linked to brain
Vibrational Theory of Olfaction
Vibrational frequency of a molecule gives that molecule its specific odor
Steric/Shape Theory of Olfaction
Odor fits in to receptors similar to lock-and-key
Anosmia
Inability to smell
aNOSEmia
Olfaction Pathway
Olfactory bulb > amygdala > piriform cortex > orbitofrontal cortex
5 Tastes
- Bitter
- Salty
- Sweet
- Sour
- Umami (ability to taste glutamate)
Sweet, Umami, and Bitter cells rely on GPCR receptors
Sour and salty rely on ion channels (think salt SOdium SOur salty)
Tastebuds
- Concentrated anteriorly (front of tongue)
- Can be:
1. Fungiform (anterior) papillae: Mushroom-shaped structures located on tip and sides of tongue
2. Foliate (side) papillae: Folded structures at back of tongue on both sides
3. Circumvallate (back) papillae: Flat mound structures found at back of tongue
Filiform papillae: don’t contain taste buds and exist all over tongue
Only filiform papillae at center of tongue
Tastant
Substance that stimulates sense of taste
Gustducin
Protein associated with sensation of taste
Labelled Lines Model
- Each taste bud receptor has 5 axons all that send seperate taste information to different parts of gustatory cortex
- Seperate to brain
- All synpase on different parts of gustatory cortex
Consciousness
- Awareness of our self and environment
- Different levels of awareness
- Natural or induced by other factors (drugs, mental efforts)
- Alertness > Sleep
Alertness
- Aware/awake of who you are, what’s going on in environment, focus your attention, engage in conformation, code information to your memory
Daydreaming
Feel relaxed, not as focused on being alert, light meditatoin (self-induced)
Drowsiness
Just before falling asleep/after waking up
* Self induced through deep meditation
Electroencephalograms (EEGs)
- Measures brainwaves
- Each wave oscillates at different frequencies and associated with different states of consciousness
Beta
- 12 - 30 Hz
- Associated with awake/concentration
- If alert for too long beta levels get high and experience increased stress, anxiety, restlessness
- Constant awakened alterness
Alpha
- 8 - 13 Hz
- Daydreaming state
- Disappear in drowsiness but reappear in deep sleep
Theta
- 4 - 7 Hz
- Drowsiness
- Right after you fall asleep
- When sleeping lightly
Delta
- 0.5 - 3 Hz
- Deep sleep
- Coma
Sleep Stages
4 main stages that occur in 90 minute cycles
Non-Rapid Eye Movement (non-REM) Sleep
N1
N2
N3
N1
- Theta waves
- Hypnagonic Hallucinations: hearing/seeing things that aren’t there
- Tetris effect: seeing images of what you have last seen in your sleep, feeling like you’re on water even if land after being on boat all day
- Hypnic jerks: feeling of falling/muscle twitches experienced as falling asleep
N2
- Deeper sleep
- Harder to awaken
- Theta waves, sleep spindles, K-complexes
- Sleep spindles: burst of rapid brain activity, help maintain tranquil sleep, ability to sleep through loud noises
- K-complexes: supress cortical arousal, keep asleep, help sleep-based memory consolidation, make occur by gently touching someone who’s asleep
N3
- Slow wave sleep
- Very difficult to awaken
- Delta waves
- Sleep walking/talking
- Declarative memory consolidation