OP-Z 5. Step Components Flashcards

1
Q
A

using step components in your programming opens up new possibilities for creative sequencing. step components can be applied to any of the audio tracks, tracks 1 – 8. each step can have multiple step components, adding unique playback behavior per step.

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2
Q
A

press and hold shift and select the steps you wish to apply step components to. the leds of these steps will change to green indicating marked steps.

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3
Q
A

keep holding shift and select the component you wish to add by pressing the corresponding white piano key. then select the desired component setting with the value keys 1–0.
release shift and your step component is added. alternatively, if you continue holding shift you can add a further component. you can also adjust the setting of a component by momentarily holding its corresponding white piano key.
quickly pressing an applied component will remove it.

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4
Q

pro-tip: try combining the last three step components (spark components) with the note-based step components. it’s possible to get some very interesting results.

A

pro-tip: try combining the last three step components (spark components) with the note-based step components. it’s possible to get some very interesting results.

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5
Q
A

press and hold shift and stop to clear all the step components on current track.

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6
Q

while using OP-Z paired with the app, and using the main OP-Z interface, you will get a visual guide briefly explaining the step components.

A

while using OP-Z paired with the app, and using the main OP-Z interface, you will get a visual guide briefly explaining the step components.

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7
Q
A

1 = count: 1

2 = count: 2

3 = count: 3

4 = count: 4

5 = count: 5

6 = count: 6

7 = count: 7

8 = count: 8

9 = count: 9

0 = random

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8
Q
A

1 = count: 1

2 = count: 2

3 = count: 3

4 = count: 4

5 = count: 5

6 = count: 6

7 = count: 7

8 = count: 8

9 = count: 9

0 = random

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9
Q
A

1 = x1

2 = x2

3 = x3

4 = x4

5 = x5

6 = x6

7 = x7

8 = x8

9 = broken chord

0 = quantize

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10
Q
A

1 = -4

2 = -3

3 = -2

4 = -1

5 = default

6 = +1

7 = +2

8 = +3

9 = mute

0 = random

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11
Q
A

1 = 2 steps 1 octave

2 = 3 steps 1 octave

3 = 4 steps 1 octave

4 = 5 steps 1 octave

5 = 6 steps 1 octave

6 = 2 steps 3 octaves

7 = 3 steps 3 octaves

8 = 4 steps 3 octaves

9 = 5 steps 3 octaves

0 = 6 steps 3 octaves

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12
Q
A

1 = 2 steps 1 octave

2 = 3 steps 1 octave

3 = 4 steps 1 octave

4 = 5 steps 1 octave

5 = 6 steps 1 octave

6 = 2 steps 3 octaves

7 = 3 steps 3 octaves

8 = 4 steps 3 octaves

9 = 5 steps 3 octaves

0 = 6 steps 3 octaves

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13
Q
A

1 = 2 steps 1 octave

2 = 3 steps 1 octave

3 = 4 steps 1 octave

4 = 5 steps 1 octave

5 = 6 steps 1 octave

6 = 2 steps 3 octaves

7 = 3 steps 3 octaves

8 = 4 steps 3 octaves

9 = 5 steps 3 octaves

0 = 6 steps 3 octaves

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14
Q
A

1 =glide 1

2 = glide 2

3 = glide 3

4 = glide 4

5 = glide 5

6 = glide 6

7 = glide 7

8 = glide 8

9 = direct

0 = random

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15
Q
A

1 = filter up

2 = filter down

3 = synth up

4 = synth down

5 = pan

6 = filter up long

7 = filter down long

8 = synth up long

9 = synth down long

0 = pan

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16
Q
A

1 = ignore chord progression

2 = transpose only

3 = offset octave

4 = offset fifth

5 = offset third

6 = chromatic up

7 = chromatic down

8 = quantize 1

9 = quantize 2

0 = quantize 3

17
Q
A

1 = jump to start

2 = jump to 2/4

3 = jump to 3/4

4 = jump to 4/4

5 = jump forward

6 = jump back

7 = jump to random

8 = stay

9 align to global track

0 = gate step

18
Q
A

1 = 1

2 = 1 2

3 = 1 2 3

4 = 1 2 3 4

5 = 1 2 3 4 5

6 = 1 2 3 4 5 6

7 = 1 2 3 4 5 6 7

8 = 1 2 3 4 5 6 7 8

9 = random

0 = reset counter

19
Q
A

1 = 1

2 = 1 2

3 = 1 2 3

4 = 1 2 3 4

5 = 1 2 3 4 5

6 = 1 2 3 4 5 6

7 = 1 2 3 4 5 6 7

8 = 1 2 3 4 5 6 7 8

9 = random

0 = reset counter

20
Q
A

1 = 1

2 = 1 2

3 = 1 2 3

4 = 1 2 3 4

5 = 1 2 3 4 5

6 = 1 2 3 4 5 6

7 = 1 2 3 4 5 6 7

8 = 1 2 3 4 5 6 7 8

9 = random

0 = reset counter