New Cases for assessing IT adoption Flashcards

1
Q

leapfrogging

A
  • last to adopt an innovation
  • strong resistance to adopt
  • when the suers can supersede the switching costs they are going to adopt the newest generation and appear as innovators or early adopters
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2
Q

users and gratifications approach

A

assumes that the user has motives for using media and communication technology, and can expect to fulfill specific outcomes for that interaction

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3
Q

uses

A

how people choose and interact with media - motivation

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4
Q

gratifications

A

why and what users expect to get out of the media

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5
Q

types of gratifications (3)

A
  1. content gratifications
  2. process gratification
  3. social environment gratifications
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6
Q

content gratifications

A

define the actual substance of the media

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7
Q

process gratifications

A

the tangible and repetitive experiences of using a particular form of media

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8
Q

social environment gratifications

A

the communication and the interaction through internet and social network sites

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9
Q

pro-change bias

A

every innovation is good and should be adopted by all members of a social system

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