learning Flashcards

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1
Q

classical conditioning

A

forms associations between stimuli (CS and US)

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2
Q

US

A

unconditioned stimulus (food)

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3
Q

CS

A

conditioned stimulus (tone)

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4
Q

UR

A

unconditioned response (salivation bc of food)

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5
Q

CR

A

conditioned response (salivation bc of tone)

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6
Q

pavlov

A

classical conditioning- tone causing salivation

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7
Q

acquisition

A

initial stage of classical conditioning- association between neutral & US

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8
Q

extinction

A

when US (food) doesn’t follow the tone, salivation decreases

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9
Q

generalization (classical)

A
  • tendency to respond to stimuli similar to CS
  • when another part of the body is stimulated, salivation drops
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10
Q

discrimination (classical)

A

learned ability to distinguish between conditioned stimulus and another one.

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11
Q

operant conditioning

A

forms associations between behavior and resulting events

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12
Q

law of effect

A

behaviors that are followed by a satisfying outcome are more likely to be repeated

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13
Q

skinner

A

behaviors were shaped by external influences- not inner thoughts/feelings- dehumanized patients by neglecting their free will

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14
Q

punishment

A

decreases the behavior it follows

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15
Q

positive punishment

A

administer aversive stimulus (spanking, parking ticket)

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16
Q

negative punishment

A

withdraw desirable stimulus (time-out, revoke license)

17
Q

reinforcer

A

any event that strengthens the behavior it follows

18
Q

positive reinforcement

A

add desirable stimulus (getting a hug or paycheck)

19
Q

negative reinforcement

A

remove aversive stimulus (putting on seatbelt to turn off beeping)

20
Q

shaping

A

operant conditioning procedure- reinforcers guide behavior to desired behavior through successive approximations

21
Q

reinforcement schedules- continuous vs partial

A

continuous: reinforces each time behavior occurs
partial: reinforces only sometimes- slower acquisition, higher extinction resistance

22
Q

ratio schedules- fixed vs variable

A

fixed: reinforces after specified # of responses
variable: reinforces after unpredictable # of reponses (gambling, fishing)

23
Q

interval schedules- fixed vs variable

A

fixed: reinforces after specified time has passed (studying right before exam)
variable: reinforces at random intervals (pop quiz)

24
Q

latent learning

A

becomes apparent when incentive is given- a rat navigates a maze without reward and creates mental maps

25
Q

observational learning

A

prosocial models may have prosocial effects, vise versa