Instructional Design Key Phrases Flashcards

1
Q

Instructional Design as a process

A

the systematic development of instructional specifications using learning and instructional theory to ensure the quality of instruction.

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2
Q

Instructional Design as a science

A

creating detailed specifications for the development, implementation, evaluation, and maintenance of situations that facilitate the learning

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3
Q

Instructional Design as a Discipline

A

that branch of knowledge concerned with research and theory about instructional strategies and the process for developing and implementing those strategies.

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4
Q

Instruction

A

The deliberate arrangement of learning conditions to promote the attainment of some intended goals

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5
Q

Design

A

Series of decision-making that are guided by clear objectives, constrained by limited resources, centered on user experiences, situated in the context, and saturated with creativity and innovations, in order to solve problems.

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6
Q

Education

A

Any situation where conceptual, theoretical, and strategic knowledge and skills are acquired that might help people handle novel and unexpected future challenges and problems.

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7
Q

Training

A

Instructional experiences helping individuals be prepared for job related competencies
Demonstration, guided practice, and feedback to perfect a new procedure
Immediate application to a problem solving setting

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8
Q

Teaching

A

Learning experiences that are facilitated by a human being

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9
Q

Instructional Design

A

A systematic PROCESS of:
- Analyzing and solving performance problems that will respond to instruction
- Translating principles of learning and instruction into plans for instructional materials, activities, information resources, and evaluation.

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10
Q

4 Fundamental components of systematic instructional planning

A

Learners, Objectives, Methods, and Evaluations

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11
Q

What are the essential phases of Instructional Design Models

A

Analysis
Design
Development
Implementation
Evaluation

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12
Q

Analysis

A

Determining whether there is a need to develop instruction
Understanding performance and target objectives
Understanding the characteristics of the learner
Determining the learners goals and tasks

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13
Q

Design

A

Making designing decisions such as how to organize and sequence the content
Determine what kind of learning technologies will be utilized
Determine the delivery format

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14
Q

Development

A

Using design decisions, the instructional curriculum is formed

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15
Q

Implementation

A

The curriculum is delivered

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16
Q

3 Principles of Blooms Taxonomy of Educational Objectives

A

Cognitive, Affective, and Psychomotor

17
Q

Gagne’s 5 Domains of Learning

A

Verbal Information
Intellectual Skills
Psychomotor Skills
Attitudes
Cognitive Strategies

18
Q

Gagne’s 9 Events of Learning

A

Gain Attention
State Objectives
Stimulate Recall

19
Q

Gagne’s 9 Events of Learning

A

Gain Attention
State Objectives
Stimulate RecallPresent Content
Provide Guidance
Elicit Feedback
Provide Feedback
Access Performance
Enhance Transfer

20
Q

Roles of Instructional Design

A

Building Blocks of Training & Development
Act As a Change Agent
Communicate
Solving Learning & Performance Problems

21
Q

Instructional Designers

A

Individuals trained to apply learning theories, instructional system design models, instructional theories, and design communications to solve learning and performance problems.

22
Q

Essential Competencies for Instructional Designers

A

People Competencies (Communication, team work, manage)
Technical Competencies (Design processes/models, development tools)
Organizational process competencies (Organizational learning, Change management, Human Resources Development)

23
Q

Problem Based Instruction

A

A student centered approach in which students learn about a subject by working in groups to solve an open-ended problem (The problem drives the motivation and learning)

24
Q

4 Significant issues with Problem Based Instructions

A
  1. Team Based - opportunity for lack of participation
  2. Competency is not practiced frequently - Difficult to develop skill
  3. Skills are not automatized for processing
  4. Learner spends time researching without sufficient guide or support. Can be an opportunity for duplication of efforts
25
Q

What are the 5 questions that serve to distinguish each learning theory from others?

A

How does learning occur?
Which factors influence learning?
What is the role of memory?
How does transfer occur?
What types of learning are best explained by this theory?

26
Q

Empiricism

A

The view that experience is the primary source of knowledge.
People are born with no knowledge and anything learned is gained through interactions with the enviornment.

27
Q

Rationalism

A

The view that knowledge derives from reason without the aid of senses.
People learn by recalling or “discovering” what already exists in their mind.

28
Q

Define learning

A

Learning is an enduring change in behavior, or in the capacity to behave in a given fashion, which results from practice or other forms of experience.