DLOs and Gameplans Flashcards
Guns Tracking Exercise DLO
Valid guns track
Guns Tracking Exercise Gameplan
Pull lead, collapse range, establish plane of motion, gun the bandit
Heat-to-Guns DLO
Valid fox 2, Effective turn circle entry, Valid guns track
Heat-to-Guns Gameplan
Pull for the fox 2, maneuver to the control zone, enter a wez
Quarter Plane Exercise DLO
Recognize excessive closure, Maintain 3/9 advantage
Quarter Plane Exercise Gameplan
Initially same as 3k offensive giving extra attention to closure, drive into the last chance to save the offensive and quarterplane
3k Offensive Perch DLO
Kill bandit within 540
3k Offensive Perch Gameplan
Gun and assess
6k Offensive Perch DLO
Kill bandit within 720
6k Offensive Perch Gameplan
Drive to the turn circle and assess
Defensive Range Exercise DLO
Assess AA, pursuit curves, range, and closure
Reversal/Scissors Exercise DLO
Defeat gunshot, See reversal picture, Gain 3/9 advantage
Reversal/Scissors Exercise Gameplan
Break, assess BDTs threatening nose, and stuff to setup an effective out of plane (OOP) and reversal
Jink Exercise DLO
Identify bandit gun WEZ, Defeat gun attack, Neutralize/gain offensive
3k Defensive Perch DLO
Survive for 540
3k Defensive Perch Gameplan
Jink and assess
6k Defensive Perch DLO
Survive for 720
6k Defensive Perch Gameplan
Break and assess
High-Aspect Butterfly Setup DLO
Kill within 3 circles/merges
Lead Turn Exercise DLO
Gain turning room, Effective lead turn, Valid fox 2
Lead Turn Exercise Gameplan
Gain and use turning room to achieve an AIM-9 WEZ
HAGS (High Angle Gun Snap) Exercise DLO
Attempt snap, valid separation