chapter 6 Flashcards

1
Q

type text

A

u can use type to express the ideas conned in files imaginary or to deliver an additional messageshouild be limited direct and to the point

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2
Q

font

A

the way the characters look

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3
Q

outline type

A

is mathmaticly defined canoe scaled to any size without loosing its sharp edges

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4
Q

bitmap type

A

composed off pixels and can. develop jagged edges when enlarged

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5
Q

serif fonts

A

have tsail or stroke at the end of the characters

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6
Q

sans serif faont

A

does not have tails are commonly used in heaadlines

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7
Q

symbol fonts

A

used to display snipe charecters

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8
Q

points

A

the size of each character is measured in

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9
Q

default size in photoshop is 12pt.

A
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10
Q

structure

A

determines the size and physical properties of the object

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11
Q

shading

A

determines the lighting affects

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12
Q

angle

A

determines where the shadow will fall relative to the text

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13
Q

altitude

A

determines the amount of visible dimension

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14
Q

glosss contore

A

determines the pattern in which light is deflected

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15
Q

hilighte made and shadow mode

A

determine how pigments are combined

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16
Q

rasterized

A

converted a image layer u cannot go back and edit your text

17
Q

distort filters

A

let you create waves or curves in type

18
Q

relife the hight of the ridges within an object

A

type spacing

19
Q

adjustments made between changes andlines

A

type scanning

20
Q

monotype

A

each character occupies the same amount of scape

21
Q

proportional scaling

A

each charecter occupies different amounts of space

22
Q

kerning

A

the scape between your words u can adjust it closer or farther apart

23
Q

cxraking

A

selected a space or a uniform amount of space around charecters

24
Q

leading

A

changes the lines spacing

25
Q

all of these are on your character pallet

A
26
Q

baseline

A

visible lone type sets on

27
Q

baseline sjhift

A

vertical distance that a charter move of base line

28
Q

layer style

A

effects that can enhance the appearance of type

29
Q

drop shadow

A

where u copy and paste you text and make it look like a shaddow

30
Q

distance

A

determines how far thew shadow falls form the text

31
Q

spread

A

determinesnthe width

32
Q

size determines he clarity of the shadow

A
33
Q

anti arising

A

partial fills in pixel edges with additi0nal colors

34
Q

none

A

no anti ailiscing

35
Q

sharp

A

displays type with the best resolutinon

36
Q

crisp

A

gives more deffention

37
Q

stronge

A

type looks thicker